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[WANTED] 2D artist for simple top down co-op dungeon game

Last post 10/20/2009 9:36 PM by RandomTiger. 1 replies.
  • 10/16/2009 9:00 AM

    [WANTED] 2D artist for simple top down co-op dungeon game

    Hi, I'm looking for someone to complete my tile artset for my 2D game, unfortunately my current artist is too busy to work on it and we've agreed to see if anyone is interested in finishing it. So I would need someone who is comfortable matching an existing art style. There is also some work to be done on the HUD, that hasnt really been started so you would have more freedom with that side of things.

    I cant offer any remuneration a this point.

    Email RandomSnowTiger@gmail.com for screenshots of the art / a running demo.
    Also please demonstrate any examples of your work you have avaliable.
  • 10/20/2009 9:36 PM In reply to

    Re: [WANTED] 2D artist for simple top down co-op dungeon game

    Hi, Im still looking for a 2D artist, I've been advised I should talk more about my project to try and raise interest.

    Its a remake of an old game on the archimedes in which you explore 17 levels and kill an Ogre. The game is ideally played by two human players who at times need to help each other out to get past certain points in the level but you also compete for resources.

    Here is are a couple of screenshots:

    Screenshot 1

    Screenshot 2

    Progress of project:

    Most original functionality implemented, 2 significant features to go
    Needs balancing and more focus testing
    Might add option AI for single player
    I have someone working on some great audio for it
    Theres a build for any interested artists to try

    Art work remaing:

    HUD design and art
    Around 10 tiles need to be done from scratch
    A few more need tidying up
    One simple tile animation
    And finally I need the Ogre!!

    All tiles are 80x80

    This is the bare minimum I need (and realistically expect to get) to finish the game, however should an artist be interested in doing more theres a lot of scope for expansion; extra characters, extra enivornment, effects, a frontend, etc.
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