Well, let's supose i have a spritesheet like this:
thanks for that example bonzai. Well, i won't use that one, is just a example. Well, i have this spritesheet imported in XNA and loaded as a Texture 2D. But i want to get only a part of that image, so that i can do a animation. I have the x and y coordinates and the width and height of the part that i want. The thing is, can i create another texture 2D with that part that i want? Like a block transfer. I give the Texture, a rectangle of the part that i want, and it returs me a new Texture containing the part that i trasfered. Thanks for the help!