Does anyone know of an open implementation of the 'Improved Collision detection and Response' paper (
link) by Kasper Fauerby for XNA / C#?
I've got a sort-of-working example of it with a few quirks and I'd love to see a real working version of it, if anyone knows of one out there.
(I've done a lot of searching and can't seem to find one myself.)
Thanks!