XNA Creators Club Online
Page 1 of 1 (2 items)
Sort Posts: Previous Next

Improved Collision detection and Response.

Last post 05/11/2009 21:17 by Bijaz. 1 replies.
  • 22/10/2009 3:03

    Improved Collision detection and Response.

    Does anyone know of an open implementation of the 'Improved Collision detection and Response' paper (link) by Kasper Fauerby for XNA / C#?
    I've got a sort-of-working example of it with a few quirks and I'd love to see a real working version of it, if anyone knows of one out there.
    (I've done a lot of searching and can't seem to find one myself.)

    Thanks!
    Bijaz of the Bene Tleilax
  • 05/11/2009 21:17 In reply to

    Re: Improved Collision detection and Response.

    Well, I fixed my quirks for the most part (haven't done a lot of testing, but everything seemed fine).
    If anyone is interested, here is the Link to the port on PasteBin. /thread
    Bijaz of the Bene Tleilax
Page 1 of 1 (2 items) Previous Next