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Problem looping sound in the right time.

Last post 02/11/2009 16:32 by Silvermax. 1 replies.
  • 01/11/2009 22:25

    Problem looping sound in the right time.

    I have 2 songs in my game. The loops are created in Soundforge in a specific point, so the music repeats without losing the rhythm. The problem is that works fine on the PC but in the xbox, the music goes to the end and start again from the beginning. Any idea of why it happens? The music is made with XACT3. The only diferent option between the pc and the xbox is the compression (as much as i know) xWMA for xbox and ADCPM for PC. If i chose PCM in xbox it loops ok, but the files are huge. Any idea? thnx.
    Kaotik puzzle in playtest If you want to play the game online add me to your friend list. Gamrtag Silvermax1975. Thanks
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  • 02/11/2009 16:32 In reply to

    Re: Problem looping sound in the right time.

    Conclusion: Music don't loop properly in xbox if xWMA compression is selected, but loop with XMA or PCM compression.... Bug?
    Kaotik puzzle in playtest If you want to play the game online add me to your friend list. Gamrtag Silvermax1975. Thanks
    twitter, facebook, youtube
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