I was wondering if anyone has seen this problem. I'm triggering sounds using XUI XActSound and I have my sounds assign to different categories. When adjusting volume for categories and previewing on 360 using the AudioConsole, I can hear the volume changes but when running the game, even setting up a category volume to -96dB doesn't do any thing. It seems like the category assignment is ignored for some reason or the volume settings don't work.
Any ideas why?
Thanks,
- Daniel