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[WANTED] XNA Game Programmer

Last post 05/11/2009 15:33 by stevenverbeek. 0 replies.
  • 05/11/2009 15:33

    [WANTED] XNA Game Programmer

    Team name: Delfone Games
    Project name:
    The current project is called DemigodCrisis, this name will change before released.
    Brief description:
    DC (DemigodCrisis) has been in development for roughly a month now with a couple concept arts done and the engine almost done. The game style is MOBA (massive online battle arena). If you are interested in it more send me an email and I will explain.
    Target aim:
    Freeware with the possiblity of profit.
    Compensation:
    As of right now consider this a volunteer project. There is more information about this on our website, or you could contact me.
    Technology:

    Language: C#
    Engine:XNA
    Physics: jiglibx
    Networking: lidgren/UDP

    Talent needed:

    This is for a fairly talented individual, however it is still a volunteer project so all skill levels are allowed. There is a lead programmer and myself which can direct you if you need help. Perferably with experience in physics and networking.
    Team structure:

    Steven Verbeek
    Project manager, moving this project forward is my ultimate goal. I am also a skilled in most other areas and will help were there is need for help.

    Maurice
    Lead Programmer and engine developer. Entirely client-side.

    Jason
    Client side programmer

    Matthew
    Music Composer

    Daniel
    Audio Engineer

    Francis Ysip
    2d concept artist

    Jennifer Lange
    2d concept artist

    William Zazill
    2d concept artist

    Adam Whipple
    2d concept artist

    Leonard
    3d modeler/level designer

    Freddy
    3d modeler

    Website: http://demigodcrisis.com

    Contacts: steven.verbeek[@]demigodcrisis.com Or the forums on the site.
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