XNA Creators Club Online
foros de la comunidad
Page 1 of 1 (7 items)
Sort Posts: Previous Next

newbism

Last post 06/11/2009 14:17 by Jeffery Noto. 6 replies.
  • 06/11/2009 2:51

    newbism

    How do I take my C# project and make it its own separate executable that I can just send my friends and they can play it?
  • 06/11/2009 3:12 In reply to

    Re: newbism

    Answer
    Reply Quote
  • 06/11/2009 3:27 In reply to

    Re: newbism

    That appears to be what is needed to run them. That is not instruction on how.

    Is there a button I need to click that will turn my code into an executable that will do the same thing as though I had run the game in Visual Studio?
  • 06/11/2009 4:28 In reply to

    Re: newbism

    Answer
    Reply Quote
    If you run the game in VS you get an executable Check the bin folder under the game's folder. How can you get to the point of creating a game and not know this?!?
    Jim Perry - Microsoft XNA MVP
    If people spent a minute searching the forums and reading the FAQs before posting I'd be out of a job.
      Got some XNA Game Studio/XNA Framework development info to share with the community? Put it on the XNA Wiki.
        Please mark posts as Answers or Good Feedback when appropriate.
  • 06/11/2009 4:50 In reply to

    Re: newbism

    To be honest, it took me ages to realize that debugging the game actually made an executable, although in hindsight it's obvious.  I guess it comes from a background of doing video.. you can preview your work, but eventually you have to export to an actual file, which is a seperate process.

    I'm still surprised at how difficult it is to just make a PC version of an XNA title to share with a regular user.
  • 06/11/2009 5:49 In reply to

    Re: newbism

    Answer
    Reply Quote
    Noogy:
    I'm still surprised at how difficult it is to just make a PC version of an XNA title


    Did you check these resources? Maybe we just have different calibration for what's "hard."
    Jon Watte, Direct3D MVP
    Tweets, occasionally
    kW X-port 3ds Max .X exporter
    kW Animation source code
  • 06/11/2009 14:17 In reply to

    Re: newbism

    You know, the simplest things are the most often overlooked. What little education I have in C#, I've never been told that a seperate executable was created. Searching the internet, I've never come across that information. Most of the information you can find on google about C# is cluttered and/or vague. There should be some more resources that have simple statements like

    The program you made goes in this folder after you click debug!

    See? Simple.
Page 1 of 1 (7 items) Previous Next