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Basic terrain with trees and sky

Last post 11/8/2009 5:02 PM by Joopsy. 15 replies.
  • 11/7/2009 1:58 PM

    Basic terrain with trees and sky

    Hey. I need help in making a basic terrain with trees and a sky with moving clouds.

    here's is the example of a basic terrain i found
    http://www.innovativegames.net/upload/GameEngineTutorial/8/Project.zip<br>

    I want to add in trees and a sky with moving clouds. can anyone help me?
  • 11/7/2009 2:25 PM In reply to

    Re: Basic terrain with trees and sky

    Are you asking for someone to provide you the models/artwork or to show you how to code it?
  • 11/7/2009 2:32 PM In reply to

    Re: Basic terrain with trees and sky

    evgeric:
    Hey. I need help in making a basic terrain with trees and a sky with moving clouds.

    here's is the example of a basic terrain i found
    http://www.innovativegames.net/upload/GameEngineTutorial/8/Project.zip<br>

    I want to add in trees and a sky with moving clouds. can anyone help me?


    You're asking too much. It would take several chapters of a book to describe what you are asking. Maybe you could ask for some specific's instead ;)

    Here is a link to a general sky sphere implementation (no moving clouds sorry - that is an order of magnitude more complicated).

    And here is a link to a sample with terrain collision and skybox.

    For tree's you need to create a tree model and populate a vertex/index buffer with as many transformed tree copies as you want.
    Game hobbyist hell-bent on coding a diabolical Matrix
  • 11/7/2009 2:50 PM In reply to

    Re: Basic terrain with trees and sky

    Raining Talent LLC:
    Are you asking for someone to provide you the models/artwork or to show you how to code it?


    show me how to code it. Cause with the basic terrain i downloaded i dono how implement to add a sky sphere into it.
  • 11/7/2009 2:54 PM In reply to

    Re: Basic terrain with trees and sky

    Craig Martin:
    evgeric:
    Hey. I need help in making a basic terrain with trees and a sky with moving clouds.

    here's is the example of a basic terrain i found
    http://www.innovativegames.net/upload/GameEngineTutorial/8/Project.zip<br>

    I want to add in trees and a sky with moving clouds. can anyone help me?


    You're asking too much. It would take several chapters of a book to describe what you are asking. Maybe you could ask for some specific's instead ;)

    Here is a link to a general sky sphere implementation (no moving clouds sorry - that is an order of magnitude more complicated).

    And here is a link to a sample with terrain collision and skybox.

    For tree's you need to create a tree model and populate a vertex/index buffer with as many transformed tree copies as you want.


    could you help me to add tree model to the basic terrain i downloaded. =/ it's really stressing me out.
  • 11/7/2009 2:57 PM In reply to

    Re: Basic terrain with trees and sky

    Do you know how to draw one tree?
    Game hobbyist hell-bent on coding a diabolical Matrix
  • 11/7/2009 2:59 PM In reply to

    Re: Basic terrain with trees and sky

    Craig Martin:
    Do you know how to draw one tree?

    sorry. i don't know. I'm just a beginner of XNA.
  • 11/7/2009 3:00 PM In reply to

    Re: Basic terrain with trees and sky

    Craig Martin:
    Do you know how to draw one tree?

    sorry. i don't know. I'm just a beginner of XNA.
  • 11/7/2009 3:00 PM In reply to

    Re: Basic terrain with trees and sky

    Craig Martin:
    Do you know how to draw one tree?

    sorry. i don't know. I'm just a beginner of XNA.
  • 11/7/2009 3:00 PM In reply to

    Re: Basic terrain with trees and sky

    Drawing a tree would be like drawing an object. You may want to learn the basics of programming 3d applications in XNA first by reading some of the tutorials on the website.
  • 11/7/2009 3:07 PM In reply to

    Re: Basic terrain with trees and sky

    Do you have a specify link for me to look through? thanks.
  • 11/7/2009 3:09 PM In reply to

    Re: Basic terrain with trees and sky

    3d tutorial

    That should help.
  • 11/7/2009 3:11 PM In reply to

    Re: Basic terrain with trees and sky

    Here's a link to drawing basic primitives.

    Go to the education catalog under the resources link on the webpage, and take a look through the list of samples - there are dozens of them. Everything you need to know is in there.

    [Edit] Raining's link is better :D
    Game hobbyist hell-bent on coding a diabolical Matrix
  • 11/7/2009 3:13 PM In reply to

    Re: Basic terrain with trees and sky

    thanks for both of you. I try to learn and if there's any questions i ask again. thanks.
  • 11/8/2009 4:40 PM In reply to

    Re: Basic terrain with trees and sky

    sorry guys. i still cant add the trees to the terrain i had right now. can anyone of you help me add in it. please.
  • 11/8/2009 5:02 PM In reply to

    Re: Basic terrain with trees and sky

    There is a component here http://ltrees.codeplex.com/ that can handle trees.

    From my initial poking around and questions on the discussion board, it looks like it is mainly designed for "walking aroung" scenarions, rather than flying. (due to the way the leaves are billboarded)

    You could give it a try.

    (it does funky animated trees as well).


    J.

    ps.. It can be frustrating, but you learn most when you have to get something going yourself, try starting off with a very simple objective, like 
     - I want to display a sample model at the origin.
     
    Then look at the samples in the education section, and add code in to do the same thing in your project.

    You will run into things that are tricky, or that don't work (like weird things to do with renderstate), and then you can either google or come here and ask.

     
    In playtest Flite
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