Hi,
I wrote my first deffered effect in FX Composer. Now I'm going to port it to XNA. The question is : "Is there a something like a asset importer that executes SAS stuff in XNA?" E.G. when I declare a rendertarget in FX composer with SAS, it would create such a rendertarget in XNA too, or when write Clear=Color0 it resets my first rendertarget, etc. If there is no such library, is it possible to write one myself?
Greets from Switzerland