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Is there a library that executes SAS in XNA?

Last post 11/12/2009 5:52 PM by Pfo Cubed. 2 replies.
  • 11/9/2009 6:35 AM

    Is there a library that executes SAS in XNA?

    Hi,

    I wrote my first deffered effect in FX Composer. Now I'm going to port it to XNA. The question is : "Is there a something like a asset importer that executes SAS stuff in XNA?" E.G. when I declare a rendertarget in FX composer with SAS, it would create such a rendertarget in XNA too, or when write Clear=Color0 it resets my first rendertarget, etc. If there is no such library, is it possible to write one myself?

    Greets from Switzerland
  • 11/9/2009 7:08 AM In reply to

    Re: Is there a library that executes SAS in XNA?

    Answer
    Reply Quote
    Unlimited Edition:
    "Is there a something like a asset importer that executes SAS stuff in XNA?"

    No

    Unlimited Edition:
    is it possible to write one myself?

    Yes :) It's always possible to write something yourself with sufficient amount of work.
  • 11/12/2009 5:52 PM In reply to

    Re: Is there a library that executes SAS in XNA?

    I'm working on porting NVidia's SAS implementation over to XNA.  I'll let you know when I have something done.  At NVidia's website, you can download a sample of a DXSAS implementation from the developer section.  It's even written in C# and targets managed direct X!  So far, I haven't had much difficulty porting it to XNA, but I'm not done yet.
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