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Content Pipeline bug when adding items

Last post 11/19/2009 3:28 PM by elpablo. 5 replies.
  • 11/16/2009 3:52 AM

    Content Pipeline bug when adding items

    Hi,

    I'm having a weird problem over here.  When I'm adding an element through the content pipeline, VS C# 2008 Express close without any reason.  Adding a new or existing element makes no difference.  I tried dragging a file it does the same thing.

    If I open a project that already have some items in the content pipeline, when I try to build it, VS C# Express closes.

    Is there any known solution to this problem?

    Thanks nick
  • 11/16/2009 4:47 AM In reply to

    Re: Content Pipeline bug when adding items

    That sounds like a corrupt hard disk, bad memory, or a corrupted file somewhere in your XNA Game Studio install or, perhaps, the content you're adding.

    Try installing the .NET Debugger (or a demo copy of Visual Studio Pro) and using that to debug the Visual C# process itself. Once it's attached, add the crashing content item. See if you get a good exception description in the attached debugger, to see what's going wrong.
    Jon Watte, Direct3D MVP
    Tweets, occasionally
    kW X-port 3ds Max .X exporter
    kW Animation source code
  • 11/16/2009 7:18 PM In reply to

    Re: Content Pipeline bug when adding items

    I reinstalled everything and it does the same thing. 

    How the debbuger works?  I attached the process but it tells "Unable to show the machine code" or equivalent (translated from the french version).
  • 11/16/2009 8:21 PM In reply to

    Re: Content Pipeline bug when adding items

    Does this project reference any custom content pipeline assemblies?
    XNA Framework Developer - blog - homepage
  • 11/18/2009 6:03 PM In reply to

    Re: Content Pipeline bug when adding items

    No, I didn't play with the assemblies.  Anyway, I don't know how these work!

    I've done a camstudio video of what's happening.

    Here's the link to the video
    http://www.mediafire.com/?tz2inzcmzi4
  • 11/19/2009 3:28 PM In reply to

    Re: Content Pipeline bug when adding items

    Here are the outputs from VS2005 Debugger.  Check the line that start with "CLR".


    'VCSExpress.exe' : Chargé 'C:\WINDOWS\ASSEMBLY\NativeImages_v2.0.50727_32\System\37f886bd180d7829409da2fb4b89bc8a\System.ni.dll', Aucun symbole n'a été chargé.
    'VCSExpress.exe' : Chargé 'C:\WINDOWS\ASSEMBLY\NativeImages_v2.0.50727_32\Microsoft.VisualStu#\e47d06beaf9e3fd46bda27c7f4caa04f\Microsoft.VisualStudio.CommonIDE.ni.dll', Aucun symbole n'a été chargé.
    'VCSExpress.exe' : Chargé 'ImageAtBase0x49820000', Aucun symbole n'a été chargé.
    'VCSExpress.exe' : Déchargé 'ImageAtBase0x49820000'
    CLR:(C:\WINDOWS\assembly\GAC_MSIL\Microsoft.VisualStudio.CommonIDE\9.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualStudio.CommonIDE.dll) Rejecting native image because native image dependency C:\WINDOWS\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll had a different identity than expected
    'VCSExpress.exe' : Déchargé 'C:\WINDOWS\ASSEMBLY\NativeImages_v2.0.50727_32\Microsoft.VisualStu#\e47d06beaf9e3fd46bda27c7f4caa04f\Microsoft.VisualStudio.CommonIDE.ni.dll'
    Windows a déclenché un point d'arrêt dans VCSExpress.exe. [In english, it written something like "Windows added a breakpoint in VCSExpress.exe"]

    Cela peut être dû à une défaillance du tas et indique un bogue dans VCSExpress.exe ou l'une des DLL chargées. [In english, it says something like "might be due to a stack problem"]


    Thanks for any help
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