XNA Creators Club Online
Page 1 of 1 (2 items)
Sort Posts: Previous Next

Carcophony Postmortem

Last post 11/18/2009 5:56 AM by ShadowRage. 1 replies.
  • 11/17/2009 7:04 PM

    Carcophony Postmortem

    Hi,

    I'm hoping this is the right forum, if not, moderators are free to move it I guess :)

    We've written a tech postmortem of our game [Carcophony] that we think could be useful to other XNA developers. We hope there is something for everyone - begginer or advanced. Of course, if you are one of the many people who knows more than us, feel free to point out our mistakes and things we could have done better - it's a learning experience for all of us.

    Here is the link: carcophony tech postmortem.

    Let us know what you thought or if you have any questions we would be happy to go in more detail :)

    Thank you,
    glpeas
    BlindGiRl - now in peer review || carcophony - on the marketplace

    glpeas
    || twitter || facebook page
  • 11/18/2009 5:56 AM In reply to

    Re: Carcophony Postmortem

    Answer
    Reply Quote
    An interesting read. Thanks for taking the time to put this together.

    Cheers,
    Steve
Page 1 of 1 (2 items) Previous Next