Having a really strange error from the framework here. I have a static list full of int[] called laser targets. Adding and reading from this list is fine but when i try and remove items from the list nothing happens. what i am trying to do in my call is similar to this:
Spawner.laserTargets.Remove(new int[]{0,0});
but when the code runs it doesnt remove the int[] and it is definitely there. I have also tried:
int[] temp = new int[]{0,0};
Spawner.laserTargets.Remove(temp);
and nothing happens. Anyone any ideas why? My project is on a standstill until i can solve this :(