i'm drawing 3d model i can't use the spritebatch.
yes i have put my camera a little up to see the 3d models, because if i put the camera at the 0,0,0 the object will draw without a 3d view, this is my line of code that setup the camera:
| viewMatrix = Matrix.CreateLookAt(new Vector3(0.0f, 1500.0f, 5000.0f), posicion_brick, Vector3.Up); |
and this if my code to create the field of view
| proyeccion = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), aspectratio, 1.0f, 10000.0f); |
i have tried with the orthographic view and crateing the scale in the world matrix and the models were too big, i have tried positive and negative values and both result in bigger models.
also tried to put the camera position to 0,0,0 but when i put the camera in that position nothing show up in the screen.