hi there
I am wondering is there a way to have an explosion effect on objects as soon as they are destroyed to be played in a 3d game. I am not sure of how to go about coding this as spritesheets in 2d games can have easier explosions effect as you simply specify the X and Y positions of where the object was and play the effect there. But is there a way to have an explosion occur in a 3D environemtn either by using a 2d spritesheet or something 3d?
Cheers