Hi there,
i'm having some problems with my DirectX 10 project.
Every time i try to debug my solution i get these errors:
error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall WinDevice::initDevice(struct HWND__ *,int,int,bool)" (?initDevice@WinDevice@@QAE_NPAUHWND__@@HH_N@Z) WinDevice.obj
error LNK2019: unresolved external symbol _CreateDXGIFactory@8 referenced in function "public: int __thiscall WinDevice::graphicAdapterCount(void)" (?graphicAdapterCount@WinDevice@@QAEHXZ) WinDevice.obj
I have installed the DirectX SDK (August 2009) after Visual Studio 2010 Beta 2, and i set the project folders.
Here is my header file:
I am running Windows 7 64 Bit.
Thanks for helping.
P.S. I am using "#pragma once" in WinDevice.h and WinText.h