Hello,
First post on the forum....very exciting stuff you have here.
We use third party USB I/O hardware along with managed code(C#). This allows us to output analog and digital I/O signals from a computer. To do this we compile a library / .dll into our existing applications (C#). I'm wondering if it is possible to do the same with XNA? The goal is something similar to what is already being done with things like third party wireless steering wheels, controllers’, etc.
We may not be able to compile this library statically meaning we need to load a .dll file along with the XNA project files into the xbox 360...is this possible?
Regards,
Christian