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Has anyone seen a Model Importer for Models created using Google SketchUp?

Last post 2/26/2008 1:59 AM by r1kdou. 8 replies.
  • 12/30/2007 11:34 PM

    Has anyone seen a Model Importer for Models created using Google SketchUp?

    ...
    Game hobbyist hell-bent on coding a diabolical Matrix
  • 12/30/2007 11:53 PM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    To my knowledge, nobody has made such an importer. Might be a good chance for you to give it a shot ;).
  • 12/31/2007 8:55 AM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    I tried to find an exporter some time ago, and now again I'll probably need one for my project; but with everything I learned in this time about content pipelines (not only about the XNA content pipeline, I mean), I'm pretty sure I'll do an exporter myself - or an importer.

    An importer (or content processor) is a feasible way to accomplish that because the only format the free version can export is KMZ, a zipped KML, which is just some sort of XML, very easy to be figured out.

    On the other hand, additional exporters for the free version are not allowed, so even if you find one out there, you won't be able to install it. If I need to export something in a better fashion than KMZ does, I'll do it with a Ruby script, but I'm not sure yet if it's possible in the free version - it's possible to use Ruby scripts, but I don't know if they have some kind of restriction (no access to the filesystem, perhaps) that prevent the users to bypass this exporter's limitation.

    So if you're not in a hurry and can't find another way to go (if you find, please let me know! :) ), send me an e-mail, and as soon as I have something useful, I'll tell you. I have a deadline by the end of March, so my solution to this problem must be ready in maybe one month, no more than two (no, I won't spend one or two months solving it!, :D it's just because until there I have a lot of other development to do in my project :) ). My e-mail is my screen name here in the forum, at the famous Google mail service (sorry, just to avoid spams).

  • 12/31/2007 10:43 AM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    There's the collada importer (deprecated 1.0), just Unzip the file saved with sketchup and open the directory
    Here s the link of the importer : https://collada.org/public_forum/viewtopic.php?t=651
    I don't have a mind,
    I have software.
    If i die, I'm gone
  • 1/7/2008 6:13 PM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    Awesome, thanks, I'll give it a try.
    Game hobbyist hell-bent on coding a diabolical Matrix
  • 1/7/2008 9:19 PM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    Well if you have blender you can use the google sketchup importer. (Just do google search google "sketchup importer blender") That is how I find out about it then edit it in blender or just export it to .X or .FBX. Also make sure that you set the export settings in sketchup to google earth. NOT google earth 4. Anyways I hope that helps.
    Check out my XNA Blog! http://firewater49.blogspot.com/
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  • 2/1/2008 2:28 PM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    Here is an article describing how to use the previously mentioned Blender plug-in..

    LINK
  • 2/3/2008 12:04 PM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    SkethUp is an awesome simple modeller, but it has difficulties with vertices winding, as it displays them in viewport regardless the orientation (it doesn't any backface-culling).

    When you export something, you may notice that some faces are invisible because of that...

    I'd be very glad if there would be possibility to turn backface culling on in this program, so I can control the face orientation. This, and some importer would make SketchUp great tool for XNAers.
  • 2/26/2008 1:59 AM In reply to

    Re: Has anyone seen a Model Importer for Models created using Google SketchUp?

    Take a look at this previous article if it matches your needs. It is not an XNA Importer but a Sketchup exporter for DirectX (.x) file.

    http://forums.xna.com/post/47791.aspx

    It's a plugin written in GoogleSketchup Ruby API that is loaded when Sketchup starts.

    A new Menu is set in Plugins > "Export DirectX ..."

    R1kdou

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