Joey Buzzsaw:But is it likely we'll see it later? The Zune can already stream to the Xbox 360 so it doesn't seem like it'd be difficult to get it to work. And while wireless sync can't run at the same time as a game, that wasn't my question. My question would be if developers could get a copy of the stack which allows for wireless sync to modify and implement to allow a wireless access point to act as a "middleman" to two Zune users in very different locations, for example, while I'm in Connecticut, I could send a copy of my program to a friend living in New York, and both of us could play the same game as if we were in the same room (sans real-time communication, of course).
That would be up to the Zune team, but there are no plans for this now. The Zune only streams to the Xbox 360 via the USB sync cable and not over wireless.
Michael Klucher Program Manager - XNA Game Studio
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