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What is the best free software to make 3D graphics for XNA games ?

Last post 06-14-2008 9:42 PM by GraysonPeddie. 24 replies.
  • 02-20-2008 4:42 PM

    What is the best free software to make 3D graphics for XNA games ?

    I want to start making graphics for my games instead of using the ones in the SpaceWars starter kit.

    I tried using XSI Mod Tool but it crashes alot and it didn't work on my friend's laptop, so is there another free program that can export as .FBX or .X ?

  • 02-20-2008 5:02 PM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    http://www.gamedev.net/community/forums/topic.asp?topic_id=202348

    THis FAQ should help but 'best' is very subjective. Blender is probably the most common free tool.


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  • 02-28-2008 5:38 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    I heard that some people use Google SketchUp then uses blender as a converter, do you know how?

    Note that I'm using the free version of goole sketchup and it doesn't export to .FBX nor .X it only saves as .skp

    google sketchup is very easy and I liked it so I will be happy if I could convert it's .skp to .x or .fbx

  • 02-28-2008 8:02 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    Answer
    I tried using Sketchup -> Blender -> XNA but my models came out all weird.  So I downloaded the trial version of sketchup pro.  It gives you like 8 hours of trial, but the clock only ticks when the app is running.  So make all your modifications in regular sketchup, open it in the Pro to export, then close Pro.  The export only takes maybe 30 seconds to a minute, so it works quite well.  Using this method, I've imported textured and regular models into XNA, complete with bones.
  • 02-29-2008 7:23 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    if you are not willing to seel your games you should try maya PEL
  • 02-29-2008 11:01 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    Maya PEL (and the free version of 3ds max - Gmax) have one HUGE restriction. They cant export to .x or .fbx. The idea was to use the tool for learning modelling and not use it for other apps.

    Gmax did have some exporters that game companies (e.g. Train Sim and others) could pay for and other people have written apps toconvert FROM the legal formats so you can sometimes jump through multiple convertors but something almost always goes wrong.


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    Please read the forum FAQs - Bug reporting
  • 02-29-2008 11:57 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    maya PEL cannot export in fbx ? Are you sure ? I thought someone tried to add the fbx plugin or the fbx converter.

    you should try maybe I'm not mistaken.
  • 02-29-2008 11:58 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    We get this question all the time... believe me it can't export FBX... otherwise why would anyone buy the full version? PEL is not very lilmited inits functionality...

    The ZBuffer News and information for XNA
    Please read the forum FAQs - Bug reporting
  • 03-02-2008 2:09 PM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    Thanks guys for your help, I liked JavaFox's answer alot !

    but one more question, What are the file types that Maya PEL can export to or Save as ?

    is there any program that can convert these types to .FBX or .X ?

    and How can I use DirectX SDK to make 3D models for XNA?

  • 03-03-2008 6:49 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    Hi, i'll use this topic for asking my question :-)

    A friend gave me a 3D model she created with 3DSMAX (.3DSM i think).

    So Xna canno't recognize that format so she used a convertor in her tool that creates a .fbx with no import

    But when i tryed to load that model in my game, VS refused to load it because the first image wasn't a multiple of 4 something like that.

    So do you know how to use some arts that was create with 3DSMax into Xna Content ?

    Thanks,

    Slimmx.

  • 03-03-2008 7:56 AM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    Make sure your textures are powers of 2.  The dimensions of each of your textures must be some power of two, like 2, 4, 8, 16, 32...256, 512, etc.  If she resizes your textures to powers of two it should work.  For example, instead of 100x100, ask her to change it to 128x128.
  • 03-03-2008 6:39 PM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    Answer

    Alternatively you can use a ruby exporter plugin for regular SketchUp that can export in DirectX (.x) text files.

    SketchUp models into DirectX XNA games

    http://edecadoudal.googlepages.com/sketchupwithdirectx

    Plugin code can be found here :

    http://edecadoudal.googlepages.com/xExporter.rb

    It supports textures and back faces.

  • 03-03-2008 6:47 PM In reply to

    Re: What is the best free software to make 3D graphics for XNA games ?

    That's a great find.  Thanks so much for posting it.
  • 03-04-2008 6:50 AM In reply to