Hi, i'll use this topic for asking my question :-)
A friend gave me a 3D model she created with 3DSMAX (.3DSM i think).
So Xna canno't recognize that format so she used a convertor in her tool that creates a .fbx with no import
But when i tryed to load that model in my game, VS refused to load it because the first image wasn't a multiple of 4 something like that.
So do you know how to use some arts that was create with 3DSMax into Xna Content ?
Thanks,
Slimmx.