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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Direct3D</title><link>http://forums.xna.com/forums/27.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: "First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/226315.aspx</link><pubDate>Mon, 14 Sep 2009 16:59:40 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:226315</guid><dc:creator>ChowYunCat</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/226315.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=226315</wfw:commentRss><description>The August 2009 DX SDK does indeed fix this problem.</description></item><item><title>Re: "First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/205413.aspx</link><pubDate>Tue, 28 Jul 2009 20:18:11 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:205413</guid><dc:creator>PhilTaylor</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/205413.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=205413</wfw:commentRss><description>yes, on another thread it was stated August or so for the next DX SDK with full ( not preview ) D3D11 support.</description></item><item><title>Re: "First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/205382.aspx</link><pubDate>Tue, 28 Jul 2009 19:37:15 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:205382</guid><dc:creator>ChowYunCat</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/205382.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=205382</wfw:commentRss><description>Will there be a new DX SDK for the Windows 7 RTM launch?</description></item><item><title>Re: "First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/191413.aspx</link><pubDate>Fri, 19 Jun 2009 07:13:12 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:191413</guid><dc:creator>scandella</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/191413.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=191413</wfw:commentRss><description>This is the answer I got from Microsoft DirectX SDK team:&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;The March SDK does not install the proper version of d3d9d.dll on Win7, this will be fixed for the Aug release of the DxSDK.&lt;/p&gt;
&lt;p&gt;There does seem to be a workaround; you should be able to install a Vista driver (for Nvidia these are versioned 7.xx.xx.xxxx) and get debug working again.&lt;/p&gt;
&lt;br /&gt;</description></item><item><title>Re: "First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/191279.aspx</link><pubDate>Thu, 18 Jun 2009 22:03:03 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:191279</guid><dc:creator>ChowYunCat</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/191279.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=191279</wfw:commentRss><description>186.03 does not fix this.</description></item><item><title>Re: "First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/190345.aspx</link><pubDate>Mon, 15 Jun 2009 20:39:31 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:190345</guid><dc:creator>ChowYunCat</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/190345.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=190345</wfw:commentRss><description>I have the same problem with a Quadro FX 1600M.  You might need to roll back your drivers, because 185.85 is still broken.</description></item><item><title>"First call to DdQueryDirectDrawObject failed!"</title><link>http://forums.xna.com/forums/thread/180042.aspx</link><pubDate>Tue, 19 May 2009 04:31:41 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:180042</guid><dc:creator>Funroll Loops</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/180042.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=180042</wfw:commentRss><description>I&amp;#39;m posting this around a few different places because I can&amp;#39;t find a solution. I&amp;#39;m really stumped right now.&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;m having a problem where I can&amp;#39;t create a debug device under Windows 7. I&amp;#39;ve tested both the Windows 7 Beta and RC1. In both versions I have been unable to create a d3d9 device when I switch over to the debug runtime using the DX control panel. I&amp;#39;ve tested both my own application and the samples in the SDK to the same effect. It doesn&amp;#39;t appear to be an issue with my code. This problem doesn&amp;#39;t occur when I switch over to Vista. &lt;br /&gt;
&lt;p&gt;Here&amp;#39;s the debug output I&amp;#39;m seeing:&amp;nbsp;&lt;/p&gt;
&lt;p&gt; &lt;span style="font-family:courier new;"&gt;Direct3D9: :====&amp;gt; ENTER: DLLMAIN(652ea170): Process Attach: 00000f48, tid=00000a58 &lt;br /&gt;
Direct3D9: :====&amp;gt; EXIT: DLLMAIN(652ea170): Process Attach: 00000f48 &lt;br /&gt;
Direct3D9: (INFO) :Direct3D9 Debug Runtime selected. &lt;br /&gt;
Direct3D9: (WARN) :****Direct3D DRIVER DISABLING ERROR****:First call to DdQueryDirectDrawObject failed! &lt;br /&gt;
Direct3D9: (INFO) :======================= Hal HWVP device selected &lt;br /&gt;
&lt;/span&gt; &lt;/p&gt;
&lt;p&gt;&lt;span style="font-family:courier new;"&gt;Direct3D9: (ERROR) :The specified adapter does not support a D3D9 hardware device &lt;br /&gt;
&lt;/span&gt; &lt;/p&gt;
&lt;p&gt;&lt;span style="font-family:courier new;"&gt;Direct3D9: (ERROR) :Failed to initialize Framework Device. CreateDeviceEx Failed.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
From the nVidia control panel, this is what my system looks like: &lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-family:courier new;"&gt;Processor: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;Intel(R) Core(TM)2 CPU &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;6600 &amp;nbsp;@ 2.40GHz (2400 MHz) &lt;br /&gt;
Operating System: &amp;nbsp; &amp;nbsp; &amp;nbsp; Windows 7 Ultimate, 64-bit &lt;br /&gt;
DirectX version: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;10.0 &lt;br /&gt;
GPU processor: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;GeForce 8800 GTS &lt;br /&gt;
Driver version: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 185.85 &lt;br /&gt;
Stream processors: &amp;nbsp; &amp;nbsp; &amp;nbsp;96 &lt;br /&gt;
Core clock: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 513 MHz &lt;br /&gt;
Shader clock: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 1188 MHz &lt;br /&gt;
Memory clock: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 792 MHz (1584 MHz data rate) &lt;br /&gt;
Memory interface: &amp;nbsp; &amp;nbsp; &amp;nbsp; 320-bit &lt;br /&gt;
Total available graphics memory: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;1079 MB &lt;br /&gt;
Dedicated video memory: 256 MB &lt;br /&gt;
System video memory: &amp;nbsp; &amp;nbsp;0 MB &lt;br /&gt;
Shared system memory: &amp;nbsp; 759 MB &lt;br /&gt;
Video BIOS version: &amp;nbsp; &amp;nbsp; 60.80.18.00.01 &lt;br /&gt;
IRQ: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;16 &lt;br /&gt;
Bus: &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;PCI Express x16 &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
Any ideas?&lt;br /&gt;</description></item></channel></rss>