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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Direct3D</title><link>http://forums.xna.com/forums/27.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: Quaternions rotation using DirectX</title><link>http://forums.xna.com/forums/thread/194554.aspx</link><pubDate>Mon, 29 Jun 2009 15:07:00 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:194554</guid><dc:creator>legalize</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/194554.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=194554</wfw:commentRss><description>There&amp;#39;s a gazillion explanations of quaternions out there on the net.  Use google.</description></item><item><title>Quaternions rotation using DirectX</title><link>http://forums.xna.com/forums/thread/187974.aspx</link><pubDate>Wed, 10 Jun 2009 06:04:07 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:187974</guid><dc:creator>Rajeev Khatri</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/187974.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=27&amp;PostID=187974</wfw:commentRss><description>&lt;br /&gt;
Hi All&lt;br /&gt;
&lt;br /&gt;
I am using DirectX 9 with C# dot Net. Can anyone tell me how to make &lt;span style="text-decoration:underline;"&gt;&lt;strong&gt;Quaternion rotation&lt;/strong&gt;&lt;/span&gt;. I am making a sample application. i am uploading this application with the code. Here is the link for the application given below. In this application, I am facing gimbal lock problem. I know the solution for gimbal lock problem is Quaternion. but i dont have a knowledge of Quaternion. how to make Quaternion rotation in DirectX 9 with C#.net. I have got some application regarding Quaternion rotation but this has explained in XNA and i am using DirectX 9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.panindiagroup.com/Creating%203D%20Cube.rar" target="_blank" title="Sample application Code"&gt;http://www.panindiagroup.com/Creating%203D%20Cube.rar&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Please help&lt;br /&gt;
&lt;br /&gt;
Thanks and Regards &lt;br /&gt;
&lt;br /&gt;
Rajeev Khatri&lt;br /&gt;</description></item></channel></rss>