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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>General</title><link>http://forums.xna.com/forums/32.aspx</link><description>Don't know where to post your question? Post it here!</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/156831.aspx</link><pubDate>Tue, 31 Mar 2009 17:18:00 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:156831</guid><dc:creator>Shawn Hargreaves</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/156831.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=156831</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Scyde:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;And is there a way to make a postprocess with multisampling?&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
Sure. Make a mutlisampled rendertarget, draw your scene to it, then apply the postprocess. This works the same regardless of whether you are multisampling or not, it all just depends on whether you create the rendertarget with multisampling or not.</description></item><item><title>Re: Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/156632.aspx</link><pubDate>Tue, 31 Mar 2009 07:21:33 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:156632</guid><dc:creator>Scyde</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/156632.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=156632</wfw:commentRss><description>And is there a way to make a postprocess with multisampling?</description></item><item><title>Re: Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/109834.aspx</link><pubDate>Thu, 20 Nov 2008 19:07:36 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:109834</guid><dc:creator>MJP</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/109834.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=109834</wfw:commentRss><description>Like Shawn mentioned changing the presentation parameters after you&amp;#39;ve created the device will have no effect.&amp;nbsp; You&amp;#39;d have to reset the device using the new parameters for them to take effect.&lt;br /&gt;
&lt;br /&gt;
Also, I know of no GPU that supports 16 sub-samples for multisampling.&amp;nbsp; For example the mode names &amp;quot;16x&amp;quot; that you see on Nvidia&amp;#39;s 8000 and 9000 series actually uses 4 samples, with a quality level of &amp;quot;2&amp;quot; IIRC.&amp;nbsp; The most those GPU&amp;#39;s support is 8 sub-samples, which corresponds to the &amp;quot;8xQ&amp;quot; and &amp;quot;16xQ&amp;quot; settings.&lt;br /&gt;</description></item><item><title>Re: Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/109820.aspx</link><pubDate>Thu, 20 Nov 2008 18:29:40 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:109820</guid><dc:creator>gborges</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/109820.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=109820</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Jim Perry:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Why do you say it doesn&amp;#39;t seem to work? &lt;br /&gt;
&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
Because the objects are not build as they could be if the antialias were turned on.</description></item><item><title>Re: Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/109759.aspx</link><pubDate>Thu, 20 Nov 2008 16:41:59 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:109759</guid><dc:creator>Shawn Hargreaves</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/109759.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=109759</wfw:commentRss><description>That&amp;#39;s not how you turn on multisampling. You specify this in the parameters when you create the device. You can&amp;#39;t (at least not easily) change it afterward.&lt;br /&gt;</description></item><item><title>Re: Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/109726.aspx</link><pubDate>Thu, 20 Nov 2008 15:48:32 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:109726</guid><dc:creator>Jim Perry</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/109726.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=109726</wfw:commentRss><description>Why do you say it doesn&amp;#39;t seem to work? &lt;br /&gt;</description></item><item><title>Anti-alias seems does not work</title><link>http://forums.xna.com/forums/thread/109708.aspx</link><pubDate>Thu, 20 Nov 2008 15:18:39 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:109708</guid><dc:creator>gborges</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/109708.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=109708</wfw:commentRss><description>Hi all!&lt;br /&gt;
&lt;br /&gt;
What is wrong with the code which I try to turn on the anti-alias feature? (using c# 2008 and XNA 3.0)&lt;br /&gt;
&lt;br /&gt;
&lt;div style="overflow:auto;background-color:white;font-family:courier new;font-size:11px;"&gt;
&lt;table cellspacing="0" cellpadding="0" style="border-width:0px;margin:2px 0px;width:99%;border-collapse:collapse;"&gt;
    
    
        &lt;tr&gt;
            &lt;td&gt;&lt;span style="font-size:11px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;graphicsDevice&amp;nbsp;=&amp;nbsp;&lt;/span&gt;&lt;span style="color:blue;"&gt;new&lt;/span&gt;&lt;span style="font-size:11px;"&gt;&amp;nbsp;GraphicsDevice(GraphicsAdapter.DefaultAdapter,&amp;nbsp;&lt;/span&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;DeviceType.Hardware,&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;windowHandle,&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
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            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;parameters);&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
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            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
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            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color:green;"&gt;//Antialias&lt;/span&gt;&lt;span style="font-size:11px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;graphicsDevice.RenderState.MultiSampleAntiAlias&amp;nbsp;=&amp;nbsp;&lt;span style="color:blue;"&gt;true&lt;/span&gt;&lt;span style="font-size:11px;"&gt;;&amp;nbsp;&lt;/span&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;graphicsDevice.PresentationParameters.MultiSampleType&amp;nbsp;=&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;MultiSampleType.SixteenSamples;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;graphicsDevice.PresentationParameters.MultiSampleQuality&amp;nbsp;=&amp;nbsp;8;&amp;nbsp;&lt;/td&gt;
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        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
    
&lt;/table&gt;
&lt;/div&gt;
&lt;br /&gt;
Thank you in advance.&lt;br /&gt;</description></item></channel></rss>