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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>General</title><link>http://forums.xna.com/forums/32.aspx</link><description>Don't know where to post your question? Post it here!</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: XNA Book Dilemma</title><link>http://forums.xna.com/forums/thread/189282.aspx</link><pubDate>Fri, 12 Jun 2009 16:36:32 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189282</guid><dc:creator>Beeny95</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189282.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=189282</wfw:commentRss><description>&lt;span&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;JPellet:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I have the same &amp;quot;Learning XNA 3.0&amp;quot; book that Kris and Beeny recommended.  I definitely give that one a strong thumbs up for people who want to develop with XNA.  It&amp;#39;s very complete, and goes into all aspects of a game, including graphics, state management, networking, etc.  It&amp;#39;s well written with great examples.  By the time you&amp;#39;re done, the author takes you through a complete game development with all required code.&lt;br /&gt;&lt;br /&gt;I also own &amp;quot;Professional XNA Game Programming: For Xbox 360 and Windows&amp;quot; from Wrox publishing.  Also a decent book, but I liked the &amp;quot;Learning XNA 3.0&amp;quot; book much better.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/span&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This may be a bit offf the subject but you should check out his website. Infact everyone should, he has a forum but it isn&amp;#39;t that active at all. It is &lt;span&gt;&lt;a href="http://aaronreed.com/serenitynow/"&gt;Here&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;</description></item><item><title>Re: XNA Book Dilemma</title><link>http://forums.xna.com/forums/thread/189280.aspx</link><pubDate>Fri, 12 Jun 2009 16:32:27 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189280</guid><dc:creator>JPellet</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189280.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=189280</wfw:commentRss><description>I have the same &amp;quot;Learning XNA 3.0&amp;quot; book that Kris and Beeny recommended.  I definitely give that one a strong thumbs up for people who want to develop with XNA.  It&amp;#39;s very complete, and goes into all aspects of a game, including graphics, state management, networking, etc.  It&amp;#39;s well written with great examples.  By the time you&amp;#39;re done, the author takes you through a complete game development with all required code.&lt;br /&gt;
&lt;br /&gt;
I also own &amp;quot;Professional XNA Game Programming: For Xbox 360 and Windows&amp;quot; from Wrox publishing.  Also a decent book, but I liked the &amp;quot;Learning XNA 3.0&amp;quot; book much better.</description></item><item><title>Re: XNA Book Dilemma</title><link>http://forums.xna.com/forums/thread/189255.aspx</link><pubDate>Fri, 12 Jun 2009 15:21:48 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189255</guid><dc:creator>Beeny95</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189255.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=189255</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Kris Steele:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I personally liked this one best for learning the basics of XNA, though I haven&amp;#39;t read the Unleased one (I have two others).&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.amazon.com/Learning-XNA-3-0-Game-Development/dp/0596521952/ref=sr_1_5?ie=UTF8&amp;amp;s=books&amp;amp;qid=1244814927&amp;amp;sr=8-5"&gt;http://www.amazon.com/Learning-XNA-3-0-Game-Development/dp/0596521952/ref=sr_1_5?ie=UTF8&amp;amp;s=books&amp;amp;qid=1244814927&amp;amp;sr=8-5&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have the 2.0 version of Game Programming Recipes... It&amp;#39;s not so much a teaching book as a &amp;quot;here is a problem, here is a solution&amp;quot; book. If you can, i would take a look at this book in a bookstore first and see if any of the problems they go through are things you need help with before making the purchase. I personally didn&amp;#39;t find this book all that helpful, not because it was badly written but because the problems they addressed weren&amp;#39;t the ones I was having.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I have the same book and am still reding it, I have to say this would be my favourite also.&lt;/div&gt;</description></item><item><title>Re: XNA Book Dilemma</title><link>http://forums.xna.com/forums/thread/189245.aspx</link><pubDate>Fri, 12 Jun 2009 14:58:39 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189245</guid><dc:creator>Kris Steele</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189245.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=189245</wfw:commentRss><description>I personally liked this one best for learning the basics of XNA, though I haven&amp;#39;t read the Unleased one (I have two others).&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.amazon.com/Learning-XNA-3-0-Game-Development/dp/0596521952/ref=sr_1_5?ie=UTF8&amp;amp;s=books&amp;amp;qid=1244814927&amp;amp;sr=8-5"&gt;http://www.amazon.com/Learning-XNA-3-0-Game-Development/dp/0596521952/ref=sr_1_5?ie=UTF8&amp;amp;s=books&amp;amp;qid=1244814927&amp;amp;sr=8-5&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
I have the 2.0 version of Game Programming Recipes... It&amp;#39;s not so much a teaching book as a &amp;quot;here is a problem, here is a solution&amp;quot; book. If you can, i would take a look at this book in a bookstore first and see if any of the problems they go through are things you need help with before making the purchase. I personally didn&amp;#39;t find this book all that helpful, not because it was badly written but because the problems they addressed weren&amp;#39;t the ones I was having.</description></item><item><title>Re: XNA Book Dilemma</title><link>http://forums.xna.com/forums/thread/189215.aspx</link><pubDate>Fri, 12 Jun 2009 12:33:27 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189215</guid><dc:creator>jedrus07</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189215.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=189215</wfw:commentRss><description>I am happy to have both of this books so I hope I can make your choice more clear.&lt;br /&gt;
&lt;br /&gt;
&lt;span id="btAsinTitle"&gt;XNA 3.0 Game Programming Recipes&lt;/span&gt; wont teach you how to make a game. Thats the thing you should really know. Its a great book and gives you advice on many sophisticated topics, but won&amp;#39;t tell you how to structure and build your game. If you are going to do 3d graphics then this book is just wonderful.&lt;br /&gt;
&lt;br /&gt;
In the other hand if you have never made any game then &lt;span id="btAsinTitle"&gt;Microsoft XNA Game Studio 3.0 Unleashed&lt;/span&gt; is much better choice, because it teaches you on how to code them and, in my opinion, is doing it very well.&lt;br /&gt;
&lt;br /&gt;
Hope I made it more clear for you.&lt;br /&gt;
Good luck!&lt;br /&gt;</description></item><item><title>XNA Book Dilemma</title><link>http://forums.xna.com/forums/thread/189153.aspx</link><pubDate>Fri, 12 Jun 2009 08:18:23 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189153</guid><dc:creator>LessThanEdible</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189153.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=189153</wfw:commentRss><description>I&amp;#39;ve been looking for a good book on XNA. I came across two books that seemed to be worth picking up, but they seem to have a lot of overlapping topics, so I&amp;#39;d rather buy just one of them. The books are:&lt;br /&gt;
&lt;br /&gt;
&lt;span id="btAsinTitle"&gt;XNA 3.0 Game Programming Recipes: A Problem-Solution Approach&lt;br /&gt;
&lt;a href="http://www.amazon.com/gp/product/143021855X/ref=s9_subs_gw_s0_p14_t5?pf_rd_m=ATVPDKIKX0DER&amp;amp;pf_rd_s=center-1&amp;amp;pf_rd_r=0YSD8CG6V96R7TXPWE7V&amp;amp;pf_rd_t=101&amp;amp;pf_rd_p=470938131&amp;amp;pf_rd_i=507846"&gt;http://www.amazon.com/gp/product/143021855X/ref=s9_subs_gw_s0_p14_t5?pf_rd_m=ATVPDKIKX0DER&amp;amp;pf_rd_s=center-1&amp;amp;pf_rd_r=0YSD8CG6V96R7TXPWE7V&amp;amp;pf_rd_t=101&amp;amp;pf_rd_p=470938131&amp;amp;pf_rd_i=507846&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span id="btAsinTitle"&gt;Microsoft XNA Game Studio 3.0 Unleashed&lt;/span&gt;&lt;br /&gt;
&lt;a href="http://www.amazon.com/gp/product/0672330229/ref=s9_subs_gw_s0_p14_t3?pf_rd_m=ATVPDKIKX0DER&amp;amp;pf_rd_s=center-1&amp;amp;pf_rd_r=0YSD8CG6V96R7TXPWE7V&amp;amp;pf_rd_t=101&amp;amp;pf_rd_p=470938131&amp;amp;pf_rd_i=507846"&gt;http://www.amazon.com/gp/product/0672330229/ref=s9_subs_gw_s0_p14_t3?pf_rd_m=ATVPDKIKX0DER&amp;amp;pf_rd_s=center-1&amp;amp;pf_rd_r=0YSD8CG6V96R7TXPWE7V&amp;amp;pf_rd_t=101&amp;amp;pf_rd_p=470938131&amp;amp;pf_rd_i=507846&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
I have intermediate experience with XNA - I&amp;#39;ve done a few of Riemers&amp;#39;s tutorials and several others. I.e., no need for vector/matrix math introductions, no C# starter guides, and the like.&lt;br /&gt;
&lt;br /&gt;
Which do you think I should buy?&lt;/span&gt;</description></item></channel></rss>