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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>General</title><link>http://forums.xna.com/forums/32.aspx</link><description>Don't know where to post your question? Post it here!</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: error message when deploying games on Zune</title><link>http://forums.xna.com/forums/thread/88251.aspx</link><pubDate>Sun, 07 Sep 2008 20:52:29 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:88251</guid><dc:creator>The ZMan</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/88251.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=88251</wfw:commentRss><description>See this thread. Your graphics card still needs to support some DirectX feature to process the graphics. &lt;a href="http://forums.xna.com/forums/p/13090/69197.aspx"&gt;http://forums.xna.com/forums/p/13090/69197.aspx&lt;/a&gt;</description></item><item><title>error message when deploying games on Zune</title><link>http://forums.xna.com/forums/thread/88231.aspx</link><pubDate>Sun, 07 Sep 2008 19:27:58 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:88231</guid><dc:creator>elghouchd</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/88231.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=88231</wfw:commentRss><description>I get this long error message when i try to deploy any games on my Zune and this is it:
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
Error&amp;nbsp;&amp;nbsp;&amp;nbsp; 1&amp;nbsp;&amp;nbsp;&amp;nbsp; Building content threw InvalidOperationException: D3DERR_INVALIDCALL&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.CommonHelperFunctions.InitD3D()&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.InitD3D()&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.Import(String filename, ContentImporterContext context)&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.ContentImporter`1.Microsoft.Xna.Framework.Content.Pipeline.IContentImporter.Import(String filename, ContentImporterContext context)&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.ImportAssetDirectly(BuildItem item, String importerName)&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.ImportAsset(BuildItem item)&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.BuildAssetWorker(BuildItem item)&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.BuildAsset(BuildItem item)&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.BuildCoordinator.RunTheBuild()&lt;br /&gt;
&amp;nbsp;&amp;nbsp; at Microsoft.Xna.Framework.Content.Pipeline.Tasks.BuildContent.RemoteProxy.RunTheBuild(BuildCoordinatorSettings settings, TimestampCache timestampCache, ITaskItem[ sourceAssets, String[&amp;amp; outputContent, String[&amp;amp; rebuiltContent, String[&amp;amp; intermediates, Dictionary`2&amp;amp; dependencyTimestamps, KeyValuePair`2[&amp;amp; warnings)&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; Inner exception: COMException: Exception from HRESULT: 0x8876086C&amp;nbsp;&amp;nbsp;&amp;nbsp; C:\Documents and Settings\Administrator\Desktop\Zune\GW3\Content\Textures\Bar.png&amp;nbsp;&amp;nbsp;&amp;nbsp; GW3 [Zune]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;p&gt;Can someone please help me???&lt;/p&gt;</description></item></channel></rss>