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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>General</title><link>http://forums.xna.com/forums/32.aspx</link><description>Don't know where to post your question? Post it here!</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: Recommended books,tutorials for learning to create a FIrst Person Shooter game</title><link>http://forums.xna.com/forums/thread/96589.aspx</link><pubDate>Fri, 10 Oct 2008 22:49:23 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:96589</guid><dc:creator>Graphics Runner</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/96589.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=96589</wfw:commentRss><description>This book isn&amp;#39;t too bad. Though it is in C++/DirectX, so if you&amp;#39;re only looking for XNA based books it might not be of help.
&lt;p&gt;It covers a lot of areas:&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;Collision detection&lt;/li&gt;
    &lt;li&gt;Culling using octrees and occluders&lt;/li&gt;
    &lt;li&gt;Animation&lt;/li&gt;
    &lt;li&gt;networking&lt;/li&gt;
    &lt;li&gt;other FPS attributes...&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;a href="http://www.amazon.com/Programming-Multiplayer-DirectX-Game-Development/dp/1584503637"&gt;Programming a Multiplayer FPS in DirectX&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Recommended books,tutorials for learning to create a FIrst Person Shooter game</title><link>http://forums.xna.com/forums/thread/96557.aspx</link><pubDate>Fri, 10 Oct 2008 19:51:24 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:96557</guid><dc:creator>Levalencia</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/96557.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=32&amp;PostID=96557</wfw:commentRss><description>HI.
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;My Goal for the next years, is to learn to create FPS games, Please tell me how can I start, what books should I buy?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I want to buy this book because it has a chapter named &amp;quot;Create a third–person shooter game.&amp;quot;&lt;/p&gt;
&lt;p&gt;
&lt;p&gt;http://www.amazon.com/Beginning-XNA-3-0-Game-Programming/dp/1430218177/ref=sr_1_14?ie=UTF8&amp;amp;s=books&amp;amp;qid=1223667808&amp;amp;sr=8-14&lt;/p&gt;
&lt;p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Do you recommend any other book? tutorials, sites? applications to create textures, 3d models? etc.&lt;/p&gt;
&lt;p&gt;I want to download all the SOFTWARE KIT I need to accomplish my goal.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thank you!!&lt;/p&gt;
&amp;nbsp;&lt;/p&gt;
&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;br /&gt;</description></item></channel></rss>