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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>FAQs</title><link>http://forums.xna.com/forums/35.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>When will XNA Game Studio support {my favourite feature}/What is the future?</title><link>http://forums.xna.com/forums/thread/10379.aspx</link><pubDate>Tue, 22 May 2007 20:38:53 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:10379</guid><dc:creator>The ZMan</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/10379.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=35&amp;PostID=10379</wfw:commentRss><description>&lt;p&gt;The XNA GS team does not comment on future release features at least not in these forums. When any announcements are made you can read about them on the &lt;a href="http://blogs.msdn.com/xna/"&gt;XNA team blog&lt;/a&gt;. There is currently no published roadmap for sample, starter kits or future releases - when/if there is it will be on the &lt;a href="http://blogs.msdn.com/xna/"&gt;XNA team Blog&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;You may have been sent here by a reply to a post, or maybe because your post was deleted. Don&amp;#39;t be offended - just try to guess how many people ask the same question about features they would like to see and how we get fed up typing the same answer over and over again...&lt;/p&gt;
&lt;p&gt;&lt;a href="http://forums.xna.com/thread/8630.aspx"&gt;Shawn said it best&lt;/a&gt;...&lt;/p&gt;
&lt;blockquote style="margin-right:0px;" dir="ltr"&gt;
&lt;p dir="ltr"&gt;It is a safe bet that as soon as we do have any information, that will appear on the &lt;a href="http://blogs.msdn.com/xna/"&gt;XNA Team Blog,&lt;/a&gt; which is the place to watch for such announcements.&lt;br /&gt;
&lt;br /&gt;
There is pretty much zero chance you will get any new information like this just by asking in the forums. The marketing people would kill us if we started disclosing random details of future product plans in such a haphazard way!&amp;nbsp; :-)&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p dir="ltr"&gt;If you really think you have a feature that hasn&amp;#39;t been thought of or discussed already&amp;nbsp;feel free to ask about it or better still post in &lt;a href="http://connect.microsoft.com/"&gt;http://connect.microsoft.com/&lt;/a&gt; as that&amp;#39;s the official way to request features. Just know that you will not get an aswer as to if or when it will appear.&lt;/p&gt;
&lt;p dir="ltr"&gt;Here is a list of features that we know people have asked for which are all &amp;quot;good features being considered&amp;quot;&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;
    &lt;div&gt;&lt;strike&gt;Video&lt;/strike&gt; coming in 3.1&lt;strike&gt;&lt;br /&gt;
    &lt;/strike&gt;&lt;/div&gt;
    &lt;/li&gt;
    &lt;li&gt;
    &lt;div&gt;Floating point performance improvements&lt;/div&gt;
    &lt;/li&gt;
    &lt;li&gt;
    &lt;div&gt;.Net/Compiler performance improvements&lt;/div&gt;
    &lt;/li&gt;
    &lt;li&gt;
    &lt;div&gt;Raw audio access&lt;/div&gt;
    &lt;/li&gt;
    &lt;li&gt;
    &lt;div&gt;&lt;strike&gt;Other audio formats - with better compression&lt;/strike&gt; introduced in 3.0&lt;br /&gt;
    &lt;/div&gt;
    &lt;/li&gt;
    &lt;li&gt;
    &lt;div&gt;&lt;a href="http://forums.xna.com/thread/7267.aspx"&gt;Support for VB or other languages&lt;/a&gt;&lt;/div&gt;
    &lt;/li&gt;
    &lt;li&gt;&lt;strike&gt;Text Input dashboard GUI&lt;/strike&gt;&amp;nbsp; accessible through the Guide class&lt;/li&gt;
    &lt;li&gt;
    &lt;div&gt;General GUI functionality&lt;/div&gt;
    &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item></channel></rss>