<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Help Wanted/Offered</title><link>http://forums.xna.com/forums/42.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>[offered] 2d-3d artist/animator</title><link>http://forums.xna.com/forums/thread/253750.aspx</link><pubDate>Sat, 21 Nov 2009 05:37:56 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:253750</guid><dc:creator>Matt Osness</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/253750.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=253750</wfw:commentRss><description>i am a professional game artist looking to start my own xna title. however, i have no idea where to begin. i would like to offer my services as an artist in exchange for knowledge of how to use xna and visual C#. i work a daily job, so i could only help out on smaller / hobby projects.&lt;br /&gt;
&lt;br /&gt;
my portfolio:&lt;br /&gt;
&lt;a href="http://www.mattosness.com/"&gt;www.mattosness.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
let me know via email, ill be checking daily.&lt;br /&gt;
thanks&lt;br /&gt;</description></item><item><title>Looking to Compile a Team to Work on Independent Project Programmers, 3d Artist, 3d Animators Etc. </title><link>http://forums.xna.com/forums/thread/253714.aspx</link><pubDate>Sat, 21 Nov 2009 01:02:32 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:253714</guid><dc:creator>Biztone</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/253714.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=253714</wfw:commentRss><description>&lt;span style="color:#000000;"&gt;Hi,&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;m Biztone this is my gamertag for the 360 and PS3..My buddy( Mista Wicket..360 only) and I are looking for follow gamers wanting to help if not start an Independent Gaming Company. Right now we have a project in mind that is along the line of a Stealth genre thats similar to Splinter Cell and Tenchu. For a better Idea check out Shadow Legion and AvaWars at unlockxbox.com. This is the website for the 2009 unlock xbox doritos contest. Please acknowledge that these positions are for credit and compensation would depend success of project. If you are interested we are looking for a team that is deicated to the gaming industry and would like to start a company for ground level but we need people deciated to working hard and able to see the light at the end of the tunnel. &lt;br /&gt;
Listed is a few of the things were looking for but there is always room for more:&lt;br /&gt;
&lt;br /&gt;
Concept Artist&lt;br /&gt;
3d Modeling&lt;br /&gt;
3d Animating&lt;br /&gt;
C+ Programmer or any programmer knowledge&lt;br /&gt;
Character Design artist&lt;br /&gt;
3d Character Design artist&lt;br /&gt;
&lt;br /&gt;
Stage development and Stoyboarding position are filled but open to any ideas.&lt;br /&gt;
This is our first project but surely not are last were wanting to create something that at least inspires other gamers not to settle with want is out there. Any further question feel free to contact me at &lt;/span&gt;&lt;a href="mailto:biztone@live.com"&gt;&lt;span style="color:#c00000;"&gt;biztone@live.com&lt;/span&gt;&lt;/a&gt;&lt;span style="color:#000000;"&gt; or send a message on the 360 or PS3. hope to here from someone soon.&lt;/span&gt;</description></item><item><title>kitchen cabinet rotation payment $100</title><link>http://forums.xna.com/forums/thread/253679.aspx</link><pubDate>Fri, 20 Nov 2009 23:05:37 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:253679</guid><dc:creator>mysdn</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/253679.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=253679</wfw:commentRss><description>Hi,&lt;br /&gt;
I need a kitchen cabinet with door, handle, countertop etc drawn in xna Draw method, I do all this myself but when I rotate the cabinet pieces move off position.&lt;br /&gt;
I suppose if cabinet has bones attached to it, then we can add parts (eg. handle) to it at load time. The cabinet will have 5-6 parameterized additions attached to it at will.&lt;br /&gt;
&lt;br /&gt;
Pay : $100, half upfront, half upon completion (assignment will be given after you prove you know what needs to be done)&lt;br /&gt;
&lt;br /&gt;
Timeframe : 2 days&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://www.kitchendesigned.com/"&gt;www.kitchendesigned.com&lt;/a&gt;&lt;br /&gt;
&lt;a href="mailto:jestagu@yahoo.com"&gt;jestagu@yahoo.com&lt;/a&gt;&lt;br /&gt;
ibrahim dogan&lt;br /&gt;
Turkey</description></item><item><title>[Wanted] Modeller/Animator for a sports simulation</title><link>http://forums.xna.com/forums/thread/253665.aspx</link><pubDate>Fri, 20 Nov 2009 22:25:09 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:253665</guid><dc:creator>Evbevmagevbof</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/253665.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=253665</wfw:commentRss><description>Hey,&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;m currently developing a simulation of Ireland&amp;#39;s national sport - hurling. I have an engine almost complete with lighting, shadows, animation etc...&lt;br /&gt;
&lt;br /&gt;
The team currently consists of:&lt;br /&gt;
Evan (me) - Engine programmer / Project Manager.&lt;br /&gt;
Jacob - 3D Modeller/Animator.&lt;br /&gt;
Mike&amp;nbsp; - Music and Sfx composer.&lt;br /&gt;
Alexis - A.I. programmer.&lt;br /&gt;
Rica - A.I. programmer.&lt;br /&gt;
&lt;br /&gt;
As this type of game has only been done once (poorly), you will get
invaluable experience at modelling and animating for this unique sport.&lt;br /&gt;
&lt;br /&gt;
One
thing to note: I am passionate about this project and it will finish,
I&amp;#39;m not like most other project leaders who sit back and wait as
everybody else works, while writing design docs or some crap. As you
can see a lot of my time has been invested in the engine, and i hope to
continue this.&lt;br /&gt;
&lt;br /&gt;
We are using a project management site - huddle - to communicate and organise tasks for each person so no one gets lost.&lt;br /&gt;
&lt;br /&gt;
Current animation : &lt;br /&gt;
&lt;a target="_blank" href="http://screencastle.com/watch/238b29270c8dfa125f6bc1b09453bf06"&gt;http://screencastle.com/watch/238b29270c8dfa125f6bc1b09453bf06&lt;/a&gt; (done by Jacob)&lt;br /&gt;
&lt;br /&gt;
Compensation has not yet been decided, though I am willing to profit share.&lt;br /&gt;
&lt;br /&gt;
Please contact me if interested: evbevmagevbof(at)gmail(dot)com&lt;br /&gt;
&lt;br /&gt;
Evan.&lt;br /&gt;</description></item><item><title>[Offered] 3D-Artist/Animator</title><link>http://forums.xna.com/forums/thread/252393.aspx</link><pubDate>Tue, 17 Nov 2009 16:31:40 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252393</guid><dc:creator>Tyred Tur</dc:creator><slash:comments>1</slash:comments><comments>http://forums.xna.com/forums/thread/252393.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252393</wfw:commentRss><description>I&amp;#39;m looking to join on a team or a project.&lt;br /&gt;
I work with 3D, im envolving in works with
games. I have more experience to high-poly models like cartoony/chibi style characters, environment backgrounds, some skills with videos, so it can help in 2D
games.&lt;br /&gt;
For lowpoly I can help with cartoony style too.&lt;br /&gt;
&lt;br /&gt;
My portfollio:&lt;br /&gt;
http://www.italoposcai.com&lt;br /&gt;
&lt;br /&gt;
Compensation:&lt;br /&gt;
A % of the total sales or if u could, low-pay per model/animation.&lt;br /&gt;
PS: for % of total revenues, I prefer small projects, 3-6 months to finish (at least graphical division)&lt;br /&gt;
&lt;br /&gt;
Time:&lt;br /&gt;
I work like a freelancer, sometimes have jobs to do, sometimes dont.&lt;br /&gt;
&lt;br /&gt;
Contact:&lt;br /&gt;
ghizme@gmail.com</description></item><item><title>(Wanted) 2d Artist - Hobby Project.</title><link>http://forums.xna.com/forums/thread/249575.aspx</link><pubDate>Tue, 10 Nov 2009 02:32:04 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:249575</guid><dc:creator>sjohnson243</dc:creator><slash:comments>3</slash:comments><comments>http://forums.xna.com/forums/thread/249575.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=249575</wfw:commentRss><description>Hi guys, currently myself and another programmer are working on a small game project to just get started to put a project out and see if we are able to deploy our first XBox game.   While we have the ability to do all the programming we need for the game, neither of us have any sort of artistic talent.  We will need a few spritesheets, and some backgrounds made - this is not a really graphics intensive project and it will only need a limited number of sprites.  If we are able to get the art for the game, we estimate we can have the project complete in 4-6 weeks.  We both have a full time, and are working on the game in our spare time, and while not expecting to get rich, if we manage to get the game completely deployed and can make a little cash off of our first project all the better - if there is any money made from the project we are willing to split the profit 3 ways between us and hopefully work on one of the other more ambitious projects we have designed.&lt;br /&gt;
&lt;br /&gt;
Anyway - for a artist, I cant imagine that what we are looking for will take much time, we just are not able to really do it ourselves.&lt;br /&gt;
&lt;br /&gt;
Thanks for the read all. :)&lt;br /&gt;
&lt;br /&gt;
Contact: &lt;a href="mailto:Scjohnson243@cox.net"&gt;Scjohnson243@cox.net&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;</description></item><item><title>Wanted - some simple 3D objects: space ship and some asteroids</title><link>http://forums.xna.com/forums/thread/251940.aspx</link><pubDate>Mon, 16 Nov 2009 13:00:15 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:251940</guid><dc:creator>Scott Tunstall 2</dc:creator><slash:comments>2</slash:comments><comments>http://forums.xna.com/forums/thread/251940.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=251940</wfw:commentRss><description>&lt;p&gt;I&amp;#39;m well into my journey into 3D but I find I can&amp;#39;t get low poly, textured objects I require at the right scale. I&amp;#39;ve been to Turbosquid but there&amp;#39;s not a set of objects that suit my needs.&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;m thinking of writing a game where you can fly inbetween asteroids and shoot your mate(s), &amp;quot;Tie-fighter&amp;quot; game style, but I really don&amp;#39;t have much time to learn 3D Studio Max or Blender to create the objects (my last 3D editing was in Oxygen for Op Flashpoint) so I&amp;#39;m going to ask you guys if you can help.&lt;br /&gt;
&lt;br /&gt;
I would like a spaceship, preferably an &amp;quot;X-Wing&amp;quot; type (don&amp;#39;t ask me why, I just like that kind) and some asteroids at various sizes. All 3D models should be to scale (ie: no huge spaceships and tiny asteroids), and in FBX format. The models don&amp;#39;t need to be fantastic or refined, I just need them as &amp;quot;proof of concept&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If you can help me do this, I&amp;#39;ll help the community by publishing whatever I write as source code to help XNA newbies, because 3D can be overwhelming when you don&amp;#39;t come from a math background - I just need something to get me kicked off.&lt;/p&gt;
&lt;p&gt;Thanks in advance,&lt;br /&gt;
Scott&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;</description></item><item><title>[WANTED] Programmer/Tester in one</title><link>http://forums.xna.com/forums/thread/253402.aspx</link><pubDate>Fri, 20 Nov 2009 07:06:15 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:253402</guid><dc:creator>Mihalych</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/253402.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=253402</wfw:commentRss><description>GoonyCru Looking for programmer/tester to help us resolve the controller issues (such as &lt;span style="background-color:#f4f7f5;"&gt;multiple &lt;/span&gt;controller support, checking accounts when purchasing, etc.) that keep failing our game. Our game is otherwise ready for submission so the job is straightforward.&lt;br /&gt;
&lt;br /&gt;
We only require that you have&lt;span style="background-color:#f4f7f5;"&gt; experience with coding this and &lt;/span&gt;a premium/trial account to test yourself.&lt;br /&gt;
&lt;br /&gt;
This is a link to our game: &lt;a href="http://www.youtube.com/watch?v=zOCNpXQnj1k"&gt;http://www.youtube.com/watch?v=zOCNpXQnj1k&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Payment: % of sales.&lt;br /&gt;
&lt;br /&gt;
Please contact Mike at: &lt;a href="mailto:durha_m@hotmail.com"&gt;durha_m@hotmail.com&lt;/a&gt;</description></item><item><title>[OFFERING] Sound Designer looking for project(s)</title><link>http://forums.xna.com/forums/thread/253094.aspx</link><pubDate>Thu, 19 Nov 2009 16:31:00 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:253094</guid><dc:creator>TonySound</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/253094.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=253094</wfw:commentRss><description>Hi All,&lt;br /&gt;
&lt;br /&gt;
I am a sound designer looking to work on some serious projects that need custom audio.&lt;br /&gt;
&lt;br /&gt;
A link to my audio demo reel is provided below:&lt;br /&gt;
&lt;br /&gt;
www.uniqueaudio.co.uk&lt;br /&gt;
&lt;br /&gt;
If you would like to contact me feel free to email me on tonysound101@googlemail.com&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
&lt;br /&gt;
Tony&lt;br /&gt;</description></item><item><title>[Offered] Composer/Sound Designer</title><link>http://forums.xna.com/forums/thread/192233.aspx</link><pubDate>Mon, 22 Jun 2009 09:34:35 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:192233</guid><dc:creator>decibel</dc:creator><slash:comments>3</slash:comments><comments>http://forums.xna.com/forums/thread/192233.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=192233</wfw:commentRss><description>&lt;div id="post_message_200447"&gt;&lt;strong&gt;Name&lt;/strong&gt; Nishant Pawar&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Website&lt;/strong&gt; &lt;a target="_blank" href="http://www.wavestation.us/"&gt;www.wavestation.us&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Info&lt;/strong&gt;&lt;br /&gt;
A student of piano majors.&lt;br /&gt;
I can provide high quality music and sound effects for your projects.I
have worked on a few projects and can compose music in every style and
genre.I work with a pro set of tools,details of which can be found on
my website.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Services Offered&lt;/strong&gt;&lt;br /&gt;
* Music for games - In all    formats other than midi&lt;br /&gt;
* Sound effects&lt;br /&gt;
* Sound design&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Demo Reel&lt;/strong&gt;&lt;br /&gt;
Check website - &lt;a target="_blank" href="http://www.wavestation.us/"&gt;www.wavestation.us&lt;/a&gt;&lt;br /&gt;
(Under updates.will add more tracks shortly)&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Contact&lt;/strong&gt;&lt;br /&gt;
&lt;a href="mailto:wavestation.music@gmail.com"&gt;wavestation.music@gmail.com&lt;/a&gt;
&lt;/div&gt;


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alt="" class="smarterwiki-popup-bubble-link-favicon" src="http://static.smarterfox.com/media/popup_bubble/oneriot-favicon.ico" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span class="smarterwiki-popup-bubble-tip"&gt;&lt;/span&gt;</description></item><item><title>Zune Top Down Zombie Game</title><link>http://forums.xna.com/forums/thread/252899.aspx</link><pubDate>Thu, 19 Nov 2009 01:02:57 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252899</guid><dc:creator>infernojak</dc:creator><slash:comments>1</slash:comments><comments>http://forums.xna.com/forums/thread/252899.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252899</wfw:commentRss><description>&lt;p&gt;&lt;strong&gt;Title:&lt;/strong&gt; WareHouse 23&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Provide contact information&lt;/strong&gt; - &lt;a href="mailto:astanz8@optonline.net"&gt;astanz8@optonline.net&lt;/a&gt; Or contact me at ZuneBoards. I&amp;#39;m BlackFox.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Current Status of Game:&lt;br /&gt;
&lt;br /&gt;
&lt;/strong&gt;So far I have this done: The player texture, moving shooting a bullet, ability to get money by killing a zombie and kills go up, and lastly it calculates time played. Also I have one zombie that chases you around and you can shoot him.&lt;br /&gt;
&lt;br /&gt;
What I need: I need to be able to kill the zombie, and once it is killed have another zombie respawn at the edge of the screen. And every few minutes the maximum amount of zombies increases. Also I want to be able to use this money you get to buy other weapons that you ca access in the menu.&lt;br /&gt;
&lt;br /&gt;
If you need me to be more specific tell me. &lt;br /&gt;
&lt;br /&gt;
Yep. I&amp;#39;m a noob. Only to this forum though. I&amp;#39;m not a noob at c#. Thanks for your time. I would like this to be done in a week because I have a TON of free time, though I don&amp;#39;t think it will. But if it&amp;#39;s not then that is okay too.&lt;/p&gt;</description></item><item><title>[OFFERED] C# XNA Programmer</title><link>http://forums.xna.com/forums/thread/237021.aspx</link><pubDate>Sun, 11 Oct 2009 17:47:19 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:237021</guid><dc:creator>Funkbrotha10</dc:creator><slash:comments>1</slash:comments><comments>http://forums.xna.com/forums/thread/237021.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=237021</wfw:commentRss><description>&lt;div&gt;&lt;strong&gt;I am now available for contract work on a game ( preferably 3D&amp;nbsp; on Xbox360 )&lt;br /&gt;
&lt;br /&gt;
I am a Graphics Engineer if you have a cool game in progress for Xbox360 and need a C# XNA programmer I might be right for the job.&lt;br /&gt;
&lt;br /&gt;
If the game gets published to the XBLIG marketplace I will want a reference in the credits under the name&amp;nbsp; &amp;quot;Funkbrotha10&amp;quot; and possibly payment of some kind.&lt;br /&gt;
&lt;br /&gt;
I have experience with XNA 3D Graphics and HLSL.&lt;br /&gt;
&lt;br /&gt;
you can contact me at&amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
funkbrotha10@hotmail.com&lt;br /&gt;
&lt;br /&gt;
and please make sure the string&amp;nbsp; &amp;quot;XNA&amp;quot; (without the quotes) is in the subject line so it will get sorted into the correct folder&lt;br /&gt;
&lt;/strong&gt;&lt;/div&gt;</description></item><item><title>[OFFERING] Composer looking for work</title><link>http://forums.xna.com/forums/thread/249652.aspx</link><pubDate>Tue, 10 Nov 2009 09:57:19 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:249652</guid><dc:creator>timaza</dc:creator><slash:comments>1</slash:comments><comments>http://forums.xna.com/forums/thread/249652.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=249652</wfw:commentRss><description>My name is Timothy Ramiro Aza, I am a composer from Stockton, CA.&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;ve provided original music for several indie games (listed below) and I would be happy to provide music for any interested developer and their next project(s). I work quickly while making sure both the developer and I are completely satisfied with the quality of the music, making revisions and overhauls where needed. &amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;My Website:&lt;/b&gt; TimAza.com - Click &lt;a href="http://timaza.com/music.html" target="_blank" title="http://timaza.com/music.html"&gt;HERE&lt;/a&gt; to view my portfolio.&lt;br /&gt;
&lt;b&gt;Expected Compensation:&lt;/b&gt; $30/minute of music&lt;br /&gt;
&lt;b&gt;Contact Information:&lt;/b&gt; tim@timaza.com or AIM, Yahoo!, Google, MSN: taza524&lt;br /&gt;
&lt;b&gt;Previous Projects:&lt;/b&gt; - Grav Icky by Bitco Games, FruityPaths by Boviosoft, A Bomb&amp;#39;s Climb by Smudged Cat Games, WordMonger by Foundation 42&lt;br /&gt;
&lt;br /&gt;
Some testimonials:&lt;br /&gt;
&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;i&gt;by Boviosoft&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Hi,&lt;br /&gt;
&lt;br /&gt;
Just wanted to say that it&amp;#39;s been great to work with Tim, he has made a great work for my coming iPhone game (see: www.boviosoft.com) and I do greatly recommend his services to anyone, his rate is also very reasonable for the work.&lt;br /&gt;
&lt;br /&gt;
Regards.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;---&lt;br /&gt;
&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;i&gt;by Smudged Cat Games&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
Having just worked with Tim I can highly recommend his services.&amp;nbsp; I got a couple of great tunes very quickly for a reasonable price that will really make a big difference to my next game.&lt;br /&gt;
&lt;br /&gt;
Cheers,&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp; Dave&lt;/div&gt;&lt;/BLOCKQUOTE&gt;---&lt;br /&gt;
&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;i&gt;by Foundation 42&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
After searching high and low for musicians to compose music tracks for our new game we came across Tim, and Whoah I&amp;#39;m glad we found him! Tim is a video game music composing prodigy. He knows the genre inside out and his work is up their with the classics. You won&amp;#39;t find any lowest common denominator stuff here, instead you&amp;#39;ll find intricate melodies with multi-part harmonies as well as call and response counterpoints. He&amp;#39;s also a really nice guy. I&amp;#39;m pretty sure he could make the Green Hill Zone sound like it was composed by Bach with a smattering of Handel mixed with Masato Nakamura if he wanted! We needed eight distinct tracks for inclusion in a casual game we are developing for the iPhone. The process was very simple - we just told Tim what kind of music we wanted and a little bit about the game. He concepted each tracks and submitted them to us for review. We chose the ones we liked best and then he extended each of those to full four minute tracks. The final result that arrived in a matter of three days was unbelievable in terms of quality and creativity. Have no second thoughts hiring him now before he gets snapped up by EA!&lt;/div&gt;&lt;/BLOCKQUOTE&gt;---&lt;br /&gt;
&lt;br /&gt;
Thanks for reading and hope to hear from you soon.</description></item><item><title>[Wanted] A couple 3D artists who will work for free until my game sells</title><link>http://forums.xna.com/forums/thread/252743.aspx</link><pubDate>Wed, 18 Nov 2009 15:48:53 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252743</guid><dc:creator>Aflakjuju</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/252743.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252743</wfw:commentRss><description>&lt;p&gt;Hello, I&amp;#39;m Trevor and I&amp;#39;m looking for four 3D Modelers who can texture for my game.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Information about my game:&lt;/strong&gt;&lt;br /&gt;
My game is going to be a realistic 3D (MMO in the future)RPG with 12 races and 26 unique skills.&lt;br /&gt;
I&amp;#39;ve been working on my game for about nine months, and I have a basic understanding of xna programming and C#.&lt;br /&gt;
I&amp;#39;m currently working on the maps in 2D, which includes the height maps and buildings.&lt;br /&gt;
If you want more information about this game, contact me(Contact information below).&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Requirements:&lt;/strong&gt;&lt;br /&gt;
You need to be able to make medium to high polygonal models and get paid when my game sells,&lt;br /&gt;
and be able to check your email atleast once a day.&lt;br /&gt;
You need to be able to save the file as a .x file format.&lt;/p&gt;
&lt;p&gt;-One of you needs to be able to make objects(which varies from pots to buildings), textured, and some objects may have to be animated.(not sure though)&lt;br /&gt;
-One of you needs to be able to make animals(which varies from bunnies to farm animals), textured, and no moving parts.&lt;br /&gt;
-One of you needs to be able to make effects(which varies from fog to fire), and some of the effects might need to move.(not sure there either)&lt;br /&gt;
-One of you needs to be able to make humanoids and clothing/armor for them.&lt;br /&gt;
Textured, with no moving parts.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Contact Me:&lt;/strong&gt;&lt;br /&gt;
If you want to join or have a question, email me here: &lt;a href="mailto:aflakjuju@gmail.com"&gt;aflakjuju@gmail.com&lt;/a&gt;&lt;br /&gt;
When you email me, please make it look something like this:&lt;/p&gt;
&lt;p&gt;First Name:&lt;br /&gt;
Email Address:&lt;br /&gt;
Model Specialty: (As shown above)&lt;br /&gt;
Quality of models: Medium/High&lt;br /&gt;
Texture detail:&lt;/p&gt;
&lt;p&gt;Current ammount of graphic designers: 0/4&lt;/p&gt;
&lt;p&gt;Pardon my grammer, if there was anything misspelled.&lt;br /&gt;
Thanks, and sorry if you saw another post like this. I&amp;#39;m not trying to spam the forum.&lt;/p&gt;
&lt;p&gt;Trevor, &lt;/p&gt;</description></item><item><title>[Wanted] Blogger for xna, Escritor de blog de xna</title><link>http://forums.xna.com/forums/thread/250098.aspx</link><pubDate>Wed, 11 Nov 2009 11:37:31 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:250098</guid><dc:creator>Azran</dc:creator><slash:comments>2</slash:comments><comments>http://forums.xna.com/forums/thread/250098.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=250098</wfw:commentRss><description>Se busca una persona apasionada del mundo de la creación de los videojuegos para colaborar escribiendo sobre XNA, noticias, juegos, codigo, etc. Unete a nuestro grupo que estará compuesto por 3 bloggers expertos para desarrollarnos y aprender de este fascinante mundo, compartiendo ideas y quien sabe a lo mejor nuevos proyectos. Si encajas en el perfil puedes enviarme un mail a xnablog @ gmail.com (todo junto).&lt;br /&gt;</description></item><item><title>[Wanted]C# Programmers For RTS Game</title><link>http://forums.xna.com/forums/thread/252630.aspx</link><pubDate>Wed, 18 Nov 2009 06:35:16 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252630</guid><dc:creator>Shadane</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/252630.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252630</wfw:commentRss><description>I am Going to start working on a Xbox 2-D RTS game, The current people that are going to work on this is a Programmer, a Artist, and a Composer.&lt;br /&gt;
&lt;br /&gt;
So I require some programmers to work on it as well. I am getting the concepts together and going to make a &amp;quot;information pack&amp;quot; about the project. Ill be able to compensate 5% of sales to each team member (not much, but still something) once it is complete. We are starting in a week&lt;br /&gt;
&lt;br /&gt;
Contact me Via Email or IM at:&lt;em&gt; &lt;/em&gt;&lt;span style="text-decoration:underline;"&gt;&lt;em&gt;Shadanek@hotmail.com&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;</description></item><item><title>[WANTED] need some help on graphics</title><link>http://forums.xna.com/forums/thread/252303.aspx</link><pubDate>Tue, 17 Nov 2009 12:00:11 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252303</guid><dc:creator>TheDeutschPunk</dc:creator><slash:comments>1</slash:comments><comments>http://forums.xna.com/forums/thread/252303.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252303</wfw:commentRss><description>hi i am gonna start my first c# game project and need some one to melp me with the graphics.</description></item><item><title>[WANTED] 2D Artist/Animator for side-scrolling RPG</title><link>http://forums.xna.com/forums/thread/252368.aspx</link><pubDate>Tue, 17 Nov 2009 15:20:11 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252368</guid><dc:creator>Taranissss</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/252368.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252368</wfw:commentRss><description>Hello!&lt;br /&gt;
I&amp;#39;m a postgraduate student in electronic engineering and I program in C++ for work. I&amp;#39;ve learned C# in the spare time, and I&amp;#39;ve partially developed a videogame with XNA that I&amp;#39;d like to publish. &lt;br /&gt;
I&amp;#39;m searching for someone with good drawing capabilities to help me out, since, at the moment, I feel a bit stuck and really need a push to go on. I&amp;#39;ve done some music, but I&amp;#39;m realizing that graphics are something that I cannot produce in a way that can fit satisfactorily in this game.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Project details:&lt;/strong&gt;&lt;br /&gt;
The game is a 2D fantasy side-scrolling RPG with a certain quantity of puzzle elements. Right now, the story outline is completed, the level detail - as a concept - is 30% and I&amp;#39;d give an optimistic 50% to game mechanics code. What I&amp;#39;d like to do, is to get a fully playable version in more or less a year, considering that I&amp;#39;m working on it during my free time. This means that I won&amp;#39;t stress anybody with strict deadlines, or I may let two weeks pass because of study/work issues.&lt;br /&gt;
&lt;br /&gt;
What I estimate for now is:&lt;br /&gt;
- a dozen &amp;quot;active&amp;quot; characters (with animations of moving, attacking, jumping, ecc..)&lt;br /&gt;
- a few &amp;quot;still&amp;quot; characters (with a fixed animation or that just walks)&lt;br /&gt;
- 30-40 backgrounds with 1-3 layers of variable dimensions&lt;br /&gt;
- items&lt;br /&gt;
- other game graphics (such as menu, inventory)&lt;br /&gt;
- eventually, effects&lt;br /&gt;
&lt;br /&gt;
Creativity is appreciated.&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Compensation:&lt;/strong&gt;&lt;br /&gt;
What I can offer is, if the project makes a go, a percentage of the income depending on its success. As I&amp;#39;d like it to be a good looking game, I&amp;#39;m prepared to share up to half the earnings, but for this first project I prefer putting a capped 50%, meaning that, for example, if the total income is 500, you gain 250, if the cap is 1000 and the total is 2000 or more, you always gain 1000. The starting numbers will be dealt on the base of the experience and ability of the person, but, as I said, if the game has a good outcome or the person demonstrates to be valid, the cap can surely rise. If more than one person is needed to do all the work, this part of earnings will be divided proportionally on the base of the work done.&lt;br /&gt;
&lt;br /&gt;
For any question about it, you can contact me at: &lt;a href="mailto:taranissss@yahoo.it?subject=Answer%20to%20[WANTED]%202D%20Artist/Animator%20for%20side-scrolling%20RPG"&gt;taranissss@yahoo.it&lt;/a&gt;</description></item><item><title>[Wanted] Environment Artist To Be Part of Graphics Team (3d Fighting Game)</title><link>http://forums.xna.com/forums/thread/252353.aspx</link><pubDate>Tue, 17 Nov 2009 14:50:09 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:252353</guid><dc:creator>Long Mai</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/252353.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=252353</wfw:commentRss><description>&lt;span style="color:#000000;font-family:verdana, sans-serif;font-size:11px;"&gt;&lt;h3 style="font-size:12pt;"&gt;Job Description&lt;/h3&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;Final Hour Studios, LLC, an independent video game company, is seeking for an environment artist to work with the Graphics Team. We are looking for someone who is passionate about video game development, willing to work with a possibility of no compensation, dedicated, self-learning, and self-motivated. The video game project is estimated to last at least a year and no longer than two, putting in at least ten hours a week.&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;The environment artist&amp;#39;s primary role is to create the 3d scene and environment.&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;em&gt;Must be a U.S. citizen.&lt;/em&gt;&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;strong&gt;Submissions&lt;/strong&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;Submit resumes at &lt;a id="a_va" href="mailto:careers@finalhourstudios.com" title="careers@finalhourstudios.com" style="color:#e16d2e;text-decoration:none;"&gt;careers@finalhourstudios.com&lt;/a&gt;.&lt;/div&gt;&lt;h3 style="font-size:12pt;"&gt;Job Details&lt;/h3&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;&lt;table id="obzp" cellpadding="3" cellspacing="0" class="zeroBorder" style="empty-cells:show;font-size:1em;line-height:inherit;border-collapse:collapse;border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;"&gt;            &lt;tr style="text-align:left;"&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Position:&lt;/td&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Environment Artist&lt;/td&gt;        &lt;/tr&gt;        &lt;tr style="text-align:left;"&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Job Type: &lt;/td&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Part-Time Contract&lt;/td&gt;        &lt;/tr&gt;        &lt;tr style="text-align:left;"&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Compensation:&lt;/td&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Dependent on Profit&lt;/td&gt;        &lt;/tr&gt;        &lt;tr style="text-align:left;"&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Work Site:&lt;/td&gt;            &lt;td style="border-top-width:1px;border-right-width:1px;border-bottom-width:1px;border-left-width:1px;border-top-style:dotted;border-right-style:dotted;border-bottom-style:dotted;border-left-style:dotted;border-top-color:gray;border-right-color:gray;border-bottom-color:gray;border-left-color:gray;width:114px;"&gt;Remote&lt;/td&gt;        &lt;/tr&gt;    &lt;/table&gt;&lt;/div&gt;&lt;/div&gt;&lt;h3 style="font-size:12pt;"&gt;Contact Information&lt;/h3&gt;&lt;div style="margin-top:0px;margin-bottom:0px;"&gt;For questions, please email us at &lt;a id="gxue" href="mailto:contact.us@finalhourstudios.com" title="contact.us@finalhourstudios.com" style="color:#e16d2e;text-decoration:none;"&gt;contact.us@finalhourstudios.com&lt;/a&gt;.&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;</description></item><item><title>[WANTED]Localization help for French, Italian, German and Spanish.</title><link>http://forums.xna.com/forums/thread/251684.aspx</link><pubDate>Sun, 15 Nov 2009 17:59:53 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:251684</guid><dc:creator>Foley</dc:creator><slash:comments>3</slash:comments><comments>http://forums.xna.com/forums/thread/251684.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=251684</wfw:commentRss><description>Developer: Wobbly Tooth.&lt;br /&gt;
Game: Along Came A Spider.&lt;br /&gt;
&lt;br /&gt;
My game is nearing completion but I would like to translate fifty-seven phrases or words such as &amp;quot;Select&amp;quot;, &amp;quot;Back&amp;quot;, &amp;quot;Unock Full Game&amp;quot; etc into French, Italian, German and Spanish. I read some threads where people said they would rather help translate games than see badly translated games on the system so I thought I would ask for help first rather than attempt to translate it myself. If you can help please get in touch (wobbly_tooth (AT) hotmail (DOT) com). There is no credit page in the game so you would just be doing this for fun, I don&amp;#39;t think it would take that long as the game text is quit simple, mostly standard game text such as &amp;quot;New Game&amp;quot;, &amp;quot;Options&amp;quot; etc.&lt;br /&gt;
&lt;br /&gt;
Thanks.&lt;br /&gt;
&lt;br /&gt;</description></item><item><title>OFFERED inexperienced programmer looking for hobby project to help on</title><link>http://forums.xna.com/forums/thread/247905.aspx</link><pubDate>Thu, 05 Nov 2009 11:56:31 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:247905</guid><dc:creator>Mordavian</dc:creator><slash:comments>2</slash:comments><comments>http://forums.xna.com/forums/thread/247905.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=247905</wfw:commentRss><description>I am currently learning C# (for my job) and Java (for my schooling) and want to help out on&amp;nbsp;a hobby game project to further my knowledge in a direction more suited to my personal interests.&amp;nbsp; I have a very firm grasp of basic (and some advanced) programming topics.&amp;nbsp; I have done the 2D tutorial here on creators studio, bud don&amp;#39;t feel comfortable enough yet to do an entire project on my own.&amp;nbsp; I learn rather quick and have no problem researching how to do things (as long as it is reasonable).&amp;nbsp; Researching how to do the entire game would be a bit much.&amp;nbsp; Interested send me a message.&lt;br /&gt;
&lt;br /&gt;
EDIT&lt;br /&gt;
My bad!&amp;nbsp; E-mail address is adkins1984@gmail.com&lt;br /&gt;
/EDIT</description></item><item><title>[Wanted] Four 3D Modelers for my rpg (editted)</title><link>http://forums.xna.com/forums/thread/251720.aspx</link><pubDate>Sun, 15 Nov 2009 19:57:07 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:251720</guid><dc:creator>Aflakjuju</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/251720.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=251720</wfw:commentRss><description>&lt;div class="ForumPostContentText" id="ms__id406"&gt;&lt;span style="font-family:georgia;"&gt;Hello, I&amp;#39;m Trevor and I&amp;#39;m looking for four 3D Modelers who can texture for my game.&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;strong&gt;Information about my game:&lt;br /&gt;
&lt;/strong&gt;My game is going to be a realistic 3D (MMO in the future)RPG with 12 races and 26 unique skills.&lt;br /&gt;
I&amp;#39;ve been working on my game for about nine months, and I have a basic understanding of xna programming and C#.&lt;br /&gt;
I&amp;#39;m currently working on the maps in 2D, which includes the height maps and buildings.&lt;br /&gt;
If you want more information about this game, contact me(Contact information below).&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;strong&gt;Requirements:&lt;br /&gt;
&lt;/strong&gt;You need to be able to make medium to high polygonal models and get paid when my game sells,&lt;br /&gt;
and be able to check your email atleast once a day.&lt;br /&gt;
&lt;br /&gt;
-One of you needs to be able to make objects(which varies from pots to buildings), textured, and some objects may have to be animated.(not sure though)&lt;br /&gt;
-One of you needs to be able to make animals(which varies from bunnies to farm animals), textured, and no moving parts.&lt;br /&gt;
-One of you needs to be able to make effects(which varies from fog to fire), and some of the effects might need to move.(not sure there either)&lt;br /&gt;
-One of you needs to be able to make humanoids and clothing/armor for them.&lt;br /&gt;
Textured, with no moving parts.&lt;br /&gt;
&lt;br /&gt;
&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;strong&gt;Contact Me:&lt;br /&gt;
&lt;/strong&gt;If you want to join or have a question, email me here: &lt;/span&gt;&lt;a href="mailto:aflakjuju@gmail.com"&gt;&lt;span style="font-family:georgia;color:#0066cc;"&gt;&lt;em&gt;&lt;span style="text-decoration:underline;"&gt;aflakjuju@gmail.com&lt;/span&gt;&lt;/em&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style="font-family:georgia;"&gt;When you email me, please make it look something like this:&lt;br /&gt;
&lt;br /&gt;
First Name:&lt;br /&gt;
Email Address:&lt;br /&gt;
Model Specialty: (As shown above)&lt;br /&gt;
Quality of models: Medium/High&lt;br /&gt;
Texture detail:&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Current ammount of graphic designers:&lt;/strong&gt; 0/4&lt;br /&gt;
&lt;br /&gt;
Pardon my grammer, if there was anything misspelled.&lt;br /&gt;
Thanks, and sorry if you saw another post like this. I&amp;#39;m not trying to spam the forum.&lt;br /&gt;
&lt;br /&gt;
Trevor, &lt;/span&gt;&lt;/div&gt;</description></item><item><title>XNA idear</title><link>http://forums.xna.com/forums/thread/251631.aspx</link><pubDate>Sun, 15 Nov 2009 14:22:04 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:251631</guid><dc:creator>jamie2000uk</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/251631.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=251631</wfw:commentRss><description>Im looking for a person who wants a hobbie which made turn into a business. I have a server so you can upload and download and also in the process of testing to see if remote login to use the apps. What I need are people who are desighn programmers and if we get some games which make money split everything down the middle 50 50 and this also means you be able to share idears and be able to access the server from where ever you are and carry on where you left off&lt;br /&gt;
&lt;br /&gt;
If anyone intrested contact me &lt;a href="mailto:Jamie2000uk@hotmail.com"&gt;Jamie2000uk@hotmail.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
Jamie</description></item><item><title>[WANTED] Programmer for 2D sidescroller</title><link>http://forums.xna.com/forums/thread/251453.aspx</link><pubDate>Sat, 14 Nov 2009 21:15:19 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:251453</guid><dc:creator>Blur1528</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/251453.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=251453</wfw:commentRss><description>I need help with a platformer that i would like to incoporate shooting, jumping, and picking up other weapons. i have already made all the sprites but have hit a little road block with starting the programming stage of the game. Any help at all will be greatly appreciated. i will give full credit for programming. Contact me at &lt;a href="mailto:dudeman42256@yahoo.com"&gt;dudeman42256@yahoo.com&lt;/a&gt; or xbox live - gamertag BR0OSE.</description></item><item><title>Is there someone who have a interest in ImagionCup in korea?</title><link>http://forums.xna.com/forums/thread/251396.aspx</link><pubDate>Sat, 14 Nov 2009 18:03:28 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:251396</guid><dc:creator>JUNG NAM</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/251396.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=42&amp;PostID=251396</wfw:commentRss><description>hi there, Im Korean and looking for someone who have a interest in ImagionCup.&lt;br /&gt;
&lt;br /&gt;
two designer, i prefer MAX to Maya.&lt;br /&gt;
one network programmer in XNA.&lt;br /&gt;
&lt;br /&gt;
if you have that, please contact me, don&amp;#39;t hesitate.&lt;br /&gt;
&lt;br /&gt;
My phone : +82 16 9234 0239(national) 016 9234 0239(in korea)&lt;br /&gt;
Email : &lt;a href="mailto:skawjddlek@hotmail.com"&gt;skawjddlek@hotmail.com&lt;/a&gt;</description></item></channel></rss>