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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Game Publishing/Business</title><link>http://forums.xna.com/forums/46.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/198010.aspx</link><pubDate>Thu, 09 Jul 2009 18:33:28 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:198010</guid><dc:creator>Zenfar</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/198010.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=198010</wfw:commentRss><description>That is very cool that Steam has allowed an XNA game.  I would love to see Microsoft do the same thing on the Windows side as on the XBox Marketplace, maybe with obsfucation thrown in as well.&lt;br /&gt;
&lt;br /&gt;
Now on to take a look at this Blueberry Garden...</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/197973.aspx</link><pubDate>Thu, 09 Jul 2009 16:55:56 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:197973</guid><dc:creator>MajorSc</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/197973.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=197973</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Michael Bitterboes:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;MajorSc:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Hi Michael,&lt;br /&gt;
&lt;br /&gt;
Do you know the legal ramifications of publishing a Tetris clone?&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;ve always wanted to created a Tetris game, and when I do, I plan to release it as a free open-source XNA project.&lt;br /&gt;
&lt;br /&gt;
MajorSc&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;m not a lawyer and the mods don&amp;#39;t allow legal advice in the forum. But maybe you&amp;#39;re intersted in this link &lt;a href="http://www.gamedev.net/reference/design/features/makegames/page2.asp" target="_blank"&gt;gamedev.net&lt;/a&gt;.&lt;br /&gt;
:-)&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
Excellent, that answers my question, now on to my game projects... Falling Parallelograms... Discs Chomping Ghouls... Paddle Ball Bouncing... ;-)</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/197528.aspx</link><pubDate>Wed, 08 Jul 2009 09:41:14 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:197528</guid><dc:creator>Michael Bitterboes</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/197528.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=197528</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;MajorSc:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Hi Michael,&lt;br /&gt;
&lt;br /&gt;
Do you know the legal ramifications of publishing a Tetris clone?&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;ve always wanted to created a Tetris game, and when I do, I plan to release it as a free open-source XNA project.&lt;br /&gt;
&lt;br /&gt;
MajorSc&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;m not a lawyer and the mods don&amp;#39;t allow legal advice in the forum. But maybe you&amp;#39;re intersted in this link &lt;a target="_blank" href="http://www.gamedev.net/reference/design/features/makegames/page2.asp"&gt;gamedev.net&lt;/a&gt;.&lt;br /&gt;
:-)</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/197365.aspx</link><pubDate>Tue, 07 Jul 2009 20:29:14 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:197365</guid><dc:creator>David Hunt</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/197365.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=197365</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Katana314:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;My Game Design teacher had given me this really defeating &amp;quot;Nope, it has to be C++&amp;quot; answer to the possibility of distributing on Steam.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
That was a particularly stupid answer as Valve have no way of knowing (nor do they care) what language a game is written in.&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/197274.aspx</link><pubDate>Tue, 07 Jul 2009 16:45:15 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:197274</guid><dc:creator>MajorSc</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/197274.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=197274</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Michael Bitterboes:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I just finished my first XNA game for PC which is also my first game ever. You can download it in two versions, with or without installer.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://cid-83ac793b7743ce24.skydrive.live.com/self.aspx/.Public/quaDrop/quaDrop%7C_v1.0%7C_installer.zip"&gt;quaDrop v1.0 installer&lt;/a&gt; (12.6 MB)&lt;br /&gt;
&lt;a href="http://cid-83ac793b7743ce24.skydrive.live.com/self.aspx/.Public/quaDrop/Advanced%20User/quaDrop%7C_v1.0.zip"&gt;quaDrop v1.0&lt;/a&gt; (6.5 MB)&lt;br /&gt;
&lt;br /&gt;
Here is a video: &lt;a target="_blank" href="http://www.youtube.com/watch?v=rY6fD9yPG4I"&gt;quaDrop&lt;/a&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
Hi Michael,&lt;br /&gt;
&lt;br /&gt;
Do you know the legal ramifications of publishing a Tetris clone?&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;ve always wanted to created a Tetris game, and when I do, I plan to release it as a free open-source XNA project.&lt;br /&gt;
&lt;br /&gt;
MajorSc</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/196819.aspx</link><pubDate>Mon, 06 Jul 2009 10:40:13 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:196819</guid><dc:creator>Michael Bitterboes</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/196819.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=196819</wfw:commentRss><description>I just finished my first XNA game for PC which is also my first game ever. You can download it in two versions, with or without installer.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://cid-83ac793b7743ce24.skydrive.live.com/self.aspx/.Public/quaDrop/quaDrop%7C_v1.0%7C_installer.zip"&gt;quaDrop v1.0 installer&lt;/a&gt; (12.6 MB)&lt;br /&gt;
&lt;a href="http://cid-83ac793b7743ce24.skydrive.live.com/self.aspx/.Public/quaDrop/Advanced%20User/quaDrop%7C_v1.0.zip"&gt;quaDrop v1.0&lt;/a&gt; (6.5 MB)&lt;br /&gt;
&lt;br /&gt;
Here is a video: &lt;a href="http://www.youtube.com/watch?v=rY6fD9yPG4I" target="_blank"&gt;quaDrop&lt;/a&gt;&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/194729.aspx</link><pubDate>Tue, 30 Jun 2009 00:49:45 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:194729</guid><dc:creator>mechaghost</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/194729.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=194729</wfw:commentRss><description>I developed the original Gum Drop Release for the PC found here. Since then I upgraded it and is currently in review.&lt;br /&gt;
&lt;br /&gt;
http://occasionalgamer.com/page/Download-Gum-Drop.aspx&lt;br /&gt;
&lt;br /&gt;
It&amp;#39;s free to download and play :)&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/189802.aspx</link><pubDate>Sun, 14 Jun 2009 03:47:59 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189802</guid><dc:creator>Katana314</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189802.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=189802</wfw:commentRss><description>I was really happy to see the XNA Redist installer when I got that demo. My Game Design teacher had given me this really defeating &amp;quot;Nope, it has to be C++&amp;quot; answer to the possibility of distributing on Steam. I&amp;#39;m going to enjoy going back there and laughing at him. I&amp;#39;ve never really wanted to distribute on the Xbox, so even if it&amp;#39;s a far-off concept for me, I&amp;#39;d like to be distributing my eventual games on Steam instead.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I wonder if many/any changes had to be made to account for that though. I can&amp;#39;t imagine many games on Steam run using Managed code at all.&lt;/div&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/189799.aspx</link><pubDate>Sun, 14 Jun 2009 03:37:43 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189799</guid><dc:creator>Erik Briggs</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189799.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=189799</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;The ZMan:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;Thats very interesting... are you 100% sure it uses XNA.. I know the original demos did but that doesn&amp;#39;t mean they didn&amp;#39;t rewrite it.&lt;br /&gt;
&lt;br /&gt;
Does it fully integrate with all the steam APIs for high scores etc?&lt;br /&gt;
&lt;br /&gt;
I know several people including myself have emailed valve about it and never got a reply. I guess you need to have a finished game for them to listen.&lt;br /&gt;
&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
It doesn&amp;#39;t have any fancy features, so no online things or high scores.  There is no score in it.  During the install of Blueberry Garden, it asks to install the XNA runtime (3.0 iirc), so it definitely uses xna.  And yes, VALVe wants to see playable games/demos if you want them to pay attention.</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/189610.aspx</link><pubDate>Sat, 13 Jun 2009 16:11:29 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189610</guid><dc:creator>George Clingerman</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189610.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=189610</wfw:commentRss><description>No, there&amp;#39;s currently no submission process for Windows games. The 150 Mb limit isn&amp;#39;t for XBox games either. It&amp;#39;s really on imposed for games submitted to XBox Live Indie Games. If you&amp;#39;re not submitting to XBox Live Indie Games the only restriction on the size limit of the game is whatever is imposed by whatever system you are submitting to. The XNA framework doesn&amp;#39;t have an imposed limit on your game size.&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/189590.aspx</link><pubDate>Sat, 13 Jun 2009 14:31:40 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:189590</guid><dc:creator>nilos</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/189590.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=189590</wfw:commentRss><description>Do Windows games have the 150mb limit.&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/188427.aspx</link><pubDate>Thu, 11 Jun 2009 01:58:46 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:188427</guid><dc:creator>Nick Gravelyn</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/188427.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=188427</wfw:commentRss><description>I&amp;#39;m pretty sure he used XNA GS all the way through. People had tweeted at GDC that it and a few other high ranking games in IGF were made with XNA GS.&lt;br /&gt;
&lt;br /&gt;
&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;The ZMan:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;I guess you need to have a finished game for them to listen.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;Or it could be that Blueberry Garden won the grand prize at IGF. Valve would be stupid not to work with them on publishing it.&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/188389.aspx</link><pubDate>Thu, 11 Jun 2009 00:42:17 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:188389</guid><dc:creator>The ZMan</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/188389.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=188389</wfw:commentRss><description>Thats very interesting... are you 100% sure it uses XNA.. I know the original demos did but that doesn&amp;#39;t mean they didn&amp;#39;t rewrite it.&lt;br /&gt;
&lt;br /&gt;
Does it fully integrate with all the steam APIs for high scores etc?&lt;br /&gt;
&lt;br /&gt;
I know several people including myself have emailed valve about it and never got a reply. I guess you need to have a finished game for them to listen.&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/188380.aspx</link><pubDate>Thu, 11 Jun 2009 00:11:21 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:188380</guid><dc:creator>Stegersaurus Games</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/188380.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=188380</wfw:commentRss><description>As a shock to my system, Blueberry Garden uses XNA and was just released on Steam.&lt;br /&gt;</description></item><item><title>Re: Does anyone develop games for the computer?</title><link>http://forums.xna.com/forums/thread/187210.aspx</link><pubDate>Mon, 08 Jun 2009 08:16:14 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:187210</guid><dc:creator>MajorSc</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/187210.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=187210</wfw:commentRss><description>this is a great thread... I had posted a thread asking about XNA games for PC, and I ended up posting a few links myself&lt;br /&gt;
&lt;a href="http://forums.xna.com/forums/t/28601.aspx"&gt;http://forums.xna.com/forums/t/28601.aspx&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But this thread has real posts from real developers! :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description></item></channel></rss>