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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Game Publishing/Business</title><link>http://forums.xna.com/forums/46.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: Is it possible to compile a game into a single .exe file?</title><link>http://forums.xna.com/forums/thread/192467.aspx</link><pubDate>Mon, 22 Jun 2009 23:29:44 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:192467</guid><dc:creator>MrLeebo</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/192467.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=192467</wfw:commentRss><description>Yeah, if you&amp;#39;re going to be using Visual Studio anyway, ClickOnce deployment is about as simple as it can get.</description></item><item><title>Re: Is it possible to compile a game into a single .exe file?</title><link>http://forums.xna.com/forums/thread/192316.aspx</link><pubDate>Mon, 22 Jun 2009 15:54:30 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:192316</guid><dc:creator>Aaron Stebner</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/192316.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=192316</wfw:commentRss><description>Starting in XNA Game Studio 3.0, it is actually pretty easy to create a setup.exe installer for your Windows games.  All you need to do is choose the Publish command for your game in Visual Studio.  It will create an installer for your game that will check the user&amp;#39;s system and download and install the .NET Framework and the XNA Framework for them behind the scenes if they aren&amp;#39;t yet installed.  I hope you&amp;#39;ll give this option a try before giving up on XNA Game Studio.&lt;br /&gt;
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Thanks!&lt;br /&gt;</description></item><item><title>Re: Is it possible to compile a game into a single .exe file?</title><link>http://forums.xna.com/forums/thread/192257.aspx</link><pubDate>Mon, 22 Jun 2009 11:44:01 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:192257</guid><dc:creator>Teh1337Bix</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/192257.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=192257</wfw:commentRss><description>Meh, I guess that I&amp;#39;ll have to forget about XNA. Too many requirements for me to make crappy games to run on school computers.&lt;br /&gt;</description></item><item><title>Re: Is it possible to compile a game into a single .exe file?</title><link>http://forums.xna.com/forums/thread/192186.aspx</link><pubDate>Mon, 22 Jun 2009 04:12:42 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:192186</guid><dc:creator>Aaron Stebner</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/192186.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=192186</wfw:commentRss><description>There is also an FAQ about creating installers for XNA Framework-based games that would be useful to look at here - &lt;a href="http://forums.xna.com/forums/t/1989.aspx"&gt;http://forums.xna.com/forums/t/1989.aspx&lt;/a&gt;.&lt;br /&gt;
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Thanks!</description></item><item><title>Re: Is it possible to compile a game into a single .exe file?</title><link>http://forums.xna.com/forums/thread/192005.aspx</link><pubDate>Sun, 21 Jun 2009 12:41:41 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:192005</guid><dc:creator>Antoine</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/192005.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=192005</wfw:commentRss><description>You may want to take a look at this : &lt;a href="http://www.nuclex.org/installer"&gt;http://www.nuclex.org/installer&lt;/a&gt;</description></item><item><title>Is it possible to compile a game into a single .exe file?</title><link>http://forums.xna.com/forums/thread/191990.aspx</link><pubDate>Sun, 21 Jun 2009 10:12:10 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:191990</guid><dc:creator>Teh1337Bix</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/191990.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=46&amp;PostID=191990</wfw:commentRss><description>Is it possible to compile a game into a single .exe file? I don&amp;#39;t just mean the content, I mean the whole thing, so the game can work without XNA FrameWorkz installed. Right now I would be happy with getting just the framework into the .exe. The content isn&amp;#39;t that much of an issue.&lt;br /&gt;</description></item></channel></rss>