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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>XNA Framework</title><link>http://forums.xna.com/forums/56.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: A powerfull Sprite Creator?</title><link>http://forums.xna.com/forums/thread/201286.aspx</link><pubDate>Sun, 19 Jul 2009 15:10:08 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:201286</guid><dc:creator>The Shape of Games to Come</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/201286.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=44&amp;PostID=201286</wfw:commentRss><description>There&amp;#39;s a tutorial on sprite sheets in the Education section of this web site:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://creators.xna.com/en-US/sample/spritesheet"&gt;http://creators.xna.com/en-US/sample/spritesheet&lt;/a&gt;&lt;br /&gt;</description></item><item><title>Re: A powerfull Sprite Creator?</title><link>http://forums.xna.com/forums/thread/201250.aspx</link><pubDate>Sun, 19 Jul 2009 10:34:39 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:201250</guid><dc:creator>Idefix</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/201250.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=44&amp;PostID=201250</wfw:commentRss><description>Very helpfull post - but I continue to look for a tutorial</description></item><item><title>Re: A powerfull Sprite Creator?</title><link>http://forums.xna.com/forums/thread/157996.aspx</link><pubDate>Thu, 02 Apr 2009 10:38:19 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:157996</guid><dc:creator>Stainless</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/157996.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=44&amp;PostID=157996</wfw:commentRss><description>Have a search around the web for SWF tools and code. You will find a C# library the parses the SWF file and can draw the graphics.&lt;br /&gt;
&lt;br /&gt;
With a bit of extra code you can write an exporter that will create your sprite sheet directly from a swf file.&lt;br /&gt;
&lt;br /&gt;
Then all you need to do is store a single animated swf for each sprite and convert it using the tool.&lt;br /&gt;
&lt;br /&gt;
It took me half a day to do the same. &lt;br /&gt;
&lt;br /&gt;
Sadly it was for a client and I can&amp;#39;t just give you a copy...... &lt;br /&gt;
though he never paid me for another job I did.......&lt;br /&gt;
.......&lt;br /&gt;
let me check with my solictor&lt;br /&gt;
&lt;br /&gt;</description></item><item><title>Re: A powerfull Sprite Creator?</title><link>http://forums.xna.com/forums/thread/157550.aspx</link><pubDate>Wed, 01 Apr 2009 17:53:02 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:157550</guid><dc:creator>McMonahan</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/157550.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=44&amp;PostID=157550</wfw:commentRss><description>I&amp;#39;ve been using Flash CS4 to animate my characters and then export the individual frames.&amp;nbsp; It&amp;#39;s certainly a powerful tool but it&amp;#39;s far from cheap (~$600 for retail though you can get it for less if you&amp;#39;re a student).&amp;nbsp; I&amp;#39;ve found CS4&amp;#39;s bone/IK animation tool to be quite useful for quickly making good, fluid animations.&lt;br /&gt;
&lt;br /&gt;
As for creating sprite sheets, I found this the other night after many hours of searching: &lt;a href="http://sysimage.250free.com/"&gt;GlueIt&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
It&amp;#39;s a fairly simple tool that I&amp;#39;ve been using to stitch the frames Flash exports into sprite sheets.&amp;nbsp; It does have some shortcomings and I&amp;#39;ll probably just end up writing my own sprite sheet creation tool when I have some free time, but it gets the job done.&lt;br /&gt;</description></item><item><title>Re: A powerfull Sprite Creator?</title><link>http://forums.xna.com/forums/thread/157422.aspx</link><pubDate>Wed, 01 Apr 2009 13:17:48 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:157422</guid><dc:creator>digitalerr0rDCC</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/157422.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=44&amp;PostID=157422</wfw:commentRss><description>What sprites and sprite sheets do you want to create? Many frames in one sheet? An animated object pr. sheet?&lt;br /&gt;
&lt;br /&gt;
I usually just create a new project in photshop, devide the image into a grid and start drawing in them. You can use drawingskills or import images from a 3d model you have created..&lt;br /&gt;
&lt;br /&gt;
You can look up sprite maker or sprite builder in order to get started! :)</description></item><item><title>A powerfull Sprite Creator?</title><link>http://forums.xna.com/forums/thread/157262.aspx</link><pubDate>Wed, 01 Apr 2009 03:46:49 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:157262</guid><dc:creator>nokomply</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/157262.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=44&amp;PostID=157262</wfw:commentRss><description>Hi, I&amp;#39;m new in game development comunity and I&amp;#39;ve been looking for a powerfull tool to create sprites and sprite sheets. I haven&amp;#39;t been lucky so far so I hope you&amp;#39;ll be able to help me. Thanks a lot!&lt;br /&gt;</description></item></channel></rss>