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<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>XNA Framework</title><link>http://forums.xna.com/forums/56.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: XNA Framework 3.0</title><link>http://forums.xna.com/forums/thread/53601.aspx</link><pubDate>Tue, 25 Mar 2008 11:38:32 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:53601</guid><dc:creator>The ZMan</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/53601.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=53601</wfw:commentRss><description>&lt;P&gt;No surprise we already have an FAQ for this &lt;A href="http://forums.xna.com/thread/48067.aspx"&gt;http://forums.xna.com/thread/48067.aspx&lt;/A&gt;&lt;/P&gt;</description></item><item><title>Re: XNA Framework 3.0</title><link>http://forums.xna.com/forums/thread/53560.aspx</link><pubDate>Tue, 25 Mar 2008 08:05:40 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:53560</guid><dc:creator>Shawn Hargreaves</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/53560.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=53560</wfw:commentRss><description>&lt;P&gt;We haven't yet finalized or announced any details of the 3.0 framework, but based on our current thinking:&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;No&lt;/LI&gt;
&lt;LI&gt;Not built into SpriteBatch, although you can of course write your own layout code over the top of our DrawString implementation&lt;/LI&gt;
&lt;LI&gt;Yes, we announced this at GDC&lt;/LI&gt;&lt;/OL&gt;</description></item><item><title>XNA Framework 3.0</title><link>http://forums.xna.com/forums/thread/53544.aspx</link><pubDate>Tue, 25 Mar 2008 04:51:37 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:53544</guid><dc:creator>Mahdi Khodadadi Fard</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/53544.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=53544</wfw:commentRss><description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;I have some questions from XNA Coordinators.&lt;/P&gt;
&lt;OL&gt;
&lt;LI&gt;Will XNA 3.0 support shader model 4.0 (or 4.1) ?&lt;/LI&gt;
&lt;LI&gt;Will XNA 3.0 support rendering text for right-to-left languages like Persian&amp;nbsp;?&lt;/LI&gt;
&lt;LI&gt;Any chance to integrate with Visual Studio 2008 ?&lt;/LI&gt;&lt;/OL&gt;
&lt;P&gt;Thanks&lt;/P&gt;</description></item></channel></rss>