<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>XNA Framework</title><link>http://forums.xna.com/forums/56.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72962.aspx</link><pubDate>Sat, 05 Jul 2008 17:32:06 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72962</guid><dc:creator>Greg the Mad</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72962.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72962</wfw:commentRss><description>&lt;p&gt;I already used that sample once too (for a editor), and had too my problems.&lt;/p&gt;
&lt;p&gt;About that code now, I don&amp;#39;t thing that the bug is in that code, its may how you use it:&lt;/p&gt;
&lt;p&gt;Is the Vector3 you use for the view matrix the same as in that code? Do you set lastMouse = currentMouse somewhere else in the code?&lt;/p&gt;
&lt;p&gt;If its non of those things, could you post the whole draw method?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Greg the Mad&lt;/p&gt;</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72947.aspx</link><pubDate>Sat, 05 Jul 2008 14:53:37 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72947</guid><dc:creator>Dro Sarhadian</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72947.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72947</wfw:commentRss><description>This doesn&amp;#39;t seem to work for some reason. Is it because I&amp;#39;m using this sample: &lt;a href="http://creators.xna.com/en-us/sample/winforms_series1"&gt;http://creators.xna.com/en-us/sample/winforms_series1&lt;/a&gt;? I don&amp;#39;t know how to do it? I just called that method in the Draw method but it doesn&amp;#39;t seem to work. Any ideas?</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72937.aspx</link><pubDate>Sat, 05 Jul 2008 10:23:35 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72937</guid><dc:creator>Greg the Mad</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72937.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72937</wfw:commentRss><description>&lt;p&gt;Hmm ...&lt;/p&gt;
&lt;div style="BORDER-RIGHT:#7f9db9 1px solid;BORDER-TOP:#7f9db9 1px solid;FONT-SIZE:11px;OVERFLOW:auto;BORDER-LEFT:#7f9db9 1px solid;WIDTH:100%;BORDER-BOTTOM:#7f9db9 1px solid;FONT-FAMILY:Courier New;HEIGHT:244px;BACKGROUND-COLOR:white;"&gt;
&lt;table style="BORDER-TOP-WIDTH:0px;BORDER-LEFT-WIDTH:0px;MARGIN:2px 0px;WIDTH:99%;BORDER-BOTTOM:#eee 0px solid;BORDER-COLLAPSE:collapse;BACKGROUND-COLOR:#fff;BORDER-RIGHT-WIDTH:0px;" cellspacing="0" cellpadding="0"&gt;
    
    
    
        &lt;tr&gt;
            &lt;td&gt;&lt;font style="FONT-SIZE:11px;"&gt;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;using&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;Microsoft.Xna.Framework.Input; &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;MouseState&amp;nbsp;lastMouse; &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;public&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;void&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;CameraUpdate() &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;{ &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;MouseState&amp;nbsp;currentMouse&amp;nbsp;=&amp;nbsp;Mouse.GetState(); &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;Vector2&amp;nbsp;currentPosition&amp;nbsp;=&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;new&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;Vector2(currentMouse.X,&amp;nbsp;currentMouse.Y); &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;Vector2&amp;nbsp;lastPosition&amp;nbsp;=&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;new&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;Vector2(lastMouse.X,&amp;nbsp;lastMouse.Y); &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;if&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;(currentMouse.RightButton&amp;nbsp;==&amp;nbsp;ButtonState.Pressed) &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;CameraPosition&amp;nbsp;+=&amp;nbsp;lastPosition&amp;nbsp;-&amp;nbsp;currentPosition;&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:green;"&gt;//or:&amp;nbsp;CameraPosition&amp;nbsp;-=&amp;nbsp;currentPosition&amp;nbsp;-&amp;nbsp;lastPosition&amp;nbsp; &lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;lastMouse&amp;nbsp;=&amp;nbsp;currentMouse; &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;}&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
    
&lt;/table&gt;
&lt;/div&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Try this code, but the only realy thing I&amp;#39;ve changed was the lastMouse = currentMouse at the end (and that using Microsoft ... but thats just a hint if you need the ButtonState more often then once)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Greg the Mad&lt;/p&gt;</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72929.aspx</link><pubDate>Sat, 05 Jul 2008 04:27:55 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72929</guid><dc:creator>Dro Sarhadian</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72929.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72929</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;MJP:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;
&lt;p&gt;Try &amp;quot;CameraPosition += currentPosition - lastPos;&amp;quot;&lt;/p&gt;
&lt;p&gt;See when you subtract currentPosition - lastPos, you get a vector that tells you how much the mouse moved.&amp;nbsp; By adding that to the camera&amp;#39;s position, you move the camera by the amount that the mouse has moved (and in the same direction of movement).&lt;/p&gt;
&lt;p&gt;&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;/p&gt;
&lt;p&gt;Doesn&amp;#39;t seem to work. I changed that line to told me to change but it didn&amp;#39;t work. Am I doing everything right? Is the code correct? I&amp;#39;m not sure if the code is correct and how to fix it. Would I go add mouse support like I do to game pad support or what? I&amp;#39;m gonna try some different types&amp;nbsp;of code and see what happens. Also, does&amp;nbsp;the code goes in the Draw method correct, since I&amp;#39;m using the WinForms sample from this site (Not the content manager one)?&lt;/p&gt;</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72921.aspx</link><pubDate>Sat, 05 Jul 2008 00:44:02 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72921</guid><dc:creator>MJP</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72921.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72921</wfw:commentRss><description>&lt;p&gt;Try &amp;quot;CameraPosition += currentPosition - lastPos;&amp;quot;&lt;/p&gt;
&lt;p&gt;See when you subtract currentPosition - lastPos, you get a vector that tells you how much the mouse moved.&amp;nbsp; By adding that to the camera&amp;#39;s position, you move the camera by the amount that the mouse has moved (and in the same direction of movement).&lt;/p&gt;</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72859.aspx</link><pubDate>Fri, 04 Jul 2008 14:45:25 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72859</guid><dc:creator>Dro Sarhadian</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72859.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72859</wfw:commentRss><description>&lt;p&gt;I tried to do what you said, but I got stuck.&lt;/p&gt;
&lt;p&gt;Here is the current code that I have so far:&lt;/p&gt;
&lt;div style="BORDER-RIGHT:#7f9db9 1px solid;BORDER-TOP:#7f9db9 1px solid;FONT-SIZE:11px;OVERFLOW:auto;BORDER-LEFT:#7f9db9 1px solid;WIDTH:100%;BORDER-BOTTOM:#7f9db9 1px solid;FONT-FAMILY:Courier New;HEIGHT:202px;BACKGROUND-COLOR:white;"&gt;
&lt;table style="BORDER-TOP-WIDTH:0px;BORDER-LEFT-WIDTH:0px;MARGIN:2px 0px;WIDTH:99%;BORDER-BOTTOM:#eee 0px solid;BORDER-COLLAPSE:collapse;BACKGROUND-COLOR:#fff;BORDER-RIGHT-WIDTH:0px;" cellspacing="0" cellpadding="0"&gt;
    
    
    
        &lt;tr&gt;
            &lt;td&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;public&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;void&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;CameraUpdate() &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;MouseState&amp;nbsp;mouse&amp;nbsp;=&amp;nbsp;Mouse.GetState(); &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Vector2&amp;nbsp;currentPosition&amp;nbsp;=&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;new&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;Vector2(mouse.X,&amp;nbsp;mouse.Y); &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Vector2&amp;nbsp;lastPos&amp;nbsp;=&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;new&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;Vector2(oldState.X,&amp;nbsp;oldState.Y); &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/font&gt;&lt;font style="COLOR:blue;"&gt;if&lt;/font&gt;&lt;font style="FONT-SIZE:11px;"&gt;&amp;nbsp;(mouse.RightButton&amp;nbsp;==&amp;nbsp;Microsoft.Xna.Framework.Input.ButtonState.Pressed) &amp;nbsp;&lt;/font&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{ &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;CameraPosition&amp;nbsp;=&amp;nbsp;lastPos&amp;nbsp;-&amp;nbsp;currentPosition; &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td style="BACKGROUND-COLOR:#f7f7f7;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;} &amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&amp;nbsp;&lt;/td&gt;
        &lt;/tr&gt;
    
&lt;/table&gt;
&lt;/div&gt;
&lt;p&gt;I don&amp;#39;t know what to do now. Am I doing everything right or am I doing something wrong. &lt;/p&gt;
&lt;p&gt;Can you please help me?&lt;/p&gt;</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72803.aspx</link><pubDate>Fri, 04 Jul 2008 05:37:23 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72803</guid><dc:creator>Dro Sarhadian</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72803.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72803</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Greg the Mad:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;
&lt;p&gt;When you first click right you have to get the position of the mouse and store it in a Vector2. In the next frame you again get the mouse position and store it in a nother value. To get the actual movement you now have to substract&amp;nbsp;LastPosition -&amp;nbsp; CurrentPosition and just add the result to the camera position. At the end of the frame you set the LastPosition equal the CurrentPosition.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Greg the Mad&lt;/p&gt;
&lt;/div&gt;&lt;/BLOCKQUOTE&gt;
&lt;p&gt;Thanks, I&amp;#39;ll try this in a little bit.&lt;/p&gt;</description></item><item><title>Re: Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72799.aspx</link><pubDate>Fri, 04 Jul 2008 05:21:13 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72799</guid><dc:creator>Greg the Mad</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72799.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72799</wfw:commentRss><description>&lt;p&gt;When you first click right you have to get the position of the mouse and store it in a Vector2. In the next frame you again get the mouse position and store it in a nother value. To get the actual movement you now have to substract&amp;nbsp;LastPosition -&amp;nbsp; CurrentPosition and just add the result to the camera position. At the end of the frame you set the LastPosition equal the CurrentPosition.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Greg the Mad&lt;/p&gt;</description></item><item><title>Camera Movement with Right-Click on Mouse</title><link>http://forums.xna.com/forums/thread/72779.aspx</link><pubDate>Fri, 04 Jul 2008 02:58:38 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:72779</guid><dc:creator>Dro Sarhadian</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/72779.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=56&amp;PostID=72779</wfw:commentRss><description>I&amp;#39;m using a simple Vector2 for my Camera and I&amp;#39;m using XNA on WinForms with the sample that I got from here. I want to be able to move the Camera with a right mouse click and drag. Is it possible? How would I do this?
&lt;p&gt;My application is already setup to the Camera Vector2 so all I need is the code to move it. I can move it with the keyboard already, I just want to move it with the right mouse click/drag method.&lt;/p&gt;
&lt;p&gt;
&lt;/p&gt;
&lt;p&gt;If anyone can help, that would be great.&lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt;Dro Sarhadian :)&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;</description></item></channel></rss>