<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://forums.xna.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Samples, Starter Kits, Tutorials</title><link>http://forums.xna.com/forums/59.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 0.0)</generator><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/243049.aspx</link><pubDate>Sun, 25 Oct 2009 03:06:03 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:243049</guid><dc:creator>Gambino</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/243049.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=243049</wfw:commentRss><description>I need some help. when I downloaded it and opened it, I came up with millions of errors and it won&amp;#39;t let me figure out anything. it tells me a file has moved when it did not and it tells me that roleplayinggameengine or something like that is wrong and all this other stuff. I need a video tutorial on how to do this.&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/216680.aspx</link><pubDate>Thu, 20 Aug 2009 05:58:16 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:216680</guid><dc:creator>Gorkazi</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/216680.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=216680</wfw:commentRss><description>Hi, this is a great tutorial, thanks alot :D&lt;br /&gt;
&lt;br /&gt;
Im having a little problem right before &amp;quot;Hooking it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here is the error:&lt;br /&gt;
&lt;br /&gt;
Error&amp;nbsp;&amp;nbsp; &amp;nbsp;1&amp;nbsp;&amp;nbsp; &amp;nbsp;The name &amp;#39;Session&amp;#39; does not exist in the current context &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And here is the code:&lt;br /&gt;
&lt;br /&gt;
Error 1 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; // check for anything that might be in the tile&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; if (Session.EncounterTile(mapPosition))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do i need to import a bit of the code from Session.cs to the TileEngine or something?&lt;br /&gt;
&lt;br /&gt;
Thanks in advance&lt;br /&gt;
&lt;br /&gt;
No matter, i just read it wrong, i was supposed to replace that :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/199278.aspx</link><pubDate>Mon, 13 Jul 2009 23:36:52 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:199278</guid><dc:creator>johnm23357</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/199278.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=199278</wfw:commentRss><description>I got an error from the XML file:&lt;br /&gt;
&lt;br /&gt;
Error&amp;nbsp;&amp;nbsp; &amp;nbsp;1&amp;nbsp;&amp;nbsp; &amp;nbsp;There was an error while deserializing intermediate XML. Cannot find type &amp;quot;RolePlayingGameData.Map&amp;quot;.&amp;nbsp;&amp;nbsp; &amp;nbsp;C:\RPGs\RPG2\RPG2\Content\Maps\Map002.xml&amp;nbsp;&amp;nbsp; &amp;nbsp;3&amp;nbsp;&amp;nbsp; &amp;nbsp;10&amp;nbsp;&amp;nbsp; &amp;nbsp;RPG2&lt;br /&gt;
&lt;br /&gt;
(also Map001.xml)&lt;br /&gt;
&lt;br /&gt;
the first 3 lines of the file I believe are okay (did not mess with them): &lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;XnaContent&amp;gt;&lt;br /&gt;
&amp;nbsp; &amp;lt;Asset Type=&amp;quot;RolePlayingGameData.Map&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I downloaded XNA 3.1 but am using a 3.0 game project &lt;br /&gt;
Is this a subproject name?&lt;br /&gt;

&lt;div id="refHTML"&gt;&lt;/div&gt;

&lt;div id="refHTML"&gt;&lt;/div&gt;

&lt;div id="refHTML"&gt;&lt;/div&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/181759.aspx</link><pubDate>Sat, 23 May 2009 09:22:32 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:181759</guid><dc:creator>cory1768</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/181759.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=181759</wfw:commentRss><description>hi everyone I don&amp;#39;t know if this is a stupid question or not but I need someone&amp;#39;s help if they can....I was able to complete the tutorial just fine up intil the point where i run the game to see the map one...I actually get this error and I noticed no one else had it so i am wondering if I didn&amp;#39;t something stupid or if I am missing something simple...heres the error: this occurs under the Map.cs file in this line of code:&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size:13px;"&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/span&gt;
&lt;p&gt;&lt;span style="color:#0000ff;font-size:13px;"&gt;foreach&lt;/span&gt;&lt;span style="font-size:13px;"&gt; (&lt;/span&gt;&lt;span style="color:#2b91af;font-size:13px;"&gt;MapEntry&lt;/span&gt;&lt;span style="font-size:13px;"&gt;&amp;lt;&lt;/span&gt;&lt;span style="color:#2b91af;font-size:13px;"&gt;Portal&lt;/span&gt;&lt;span style="font-size:13px;"&gt;&amp;gt; portalEntry &lt;/span&gt;&lt;span style="color:#0000ff;font-size:13px;"&gt;in&lt;/span&gt;&lt;span style="font-size:13px;"&gt; map.PortalEntries)
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;{&lt;/p&gt;
&lt;p&gt;portalEntry.Content = map.Portals.Find(&lt;/p&gt;
&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="color:#0000ff;font-size:13px;"&gt;delegate&lt;/span&gt;&lt;span style="font-size:13px;"&gt;(&lt;/span&gt;&lt;span style="color:#2b91af;font-size:13px;"&gt;Portal&lt;/span&gt;&lt;span style="font-size:13px;"&gt; portal)
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;{&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="color:#0000ff;font-size:13px;"&gt;return&lt;/span&gt;&lt;span style="font-size:13px;"&gt; (portal.Name == portalEntry.ContentName);
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;});&lt;/p&gt;
&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;and the error is: Object reference not set to an instance of an object.&lt;br /&gt;
&lt;br /&gt;
Can anyone tell me what I might be missing cause i just can&amp;#39;t find it...&lt;br /&gt;
&lt;br /&gt;
thanks&lt;/p&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/174651.aspx</link><pubDate>Thu, 07 May 2009 08:18:52 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:174651</guid><dc:creator>IgnatusFordon</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/174651.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=174651</wfw:commentRss><description>I&amp;#39;m kinda stuck. &lt;br /&gt;
&lt;br /&gt;
I&amp;#39;ve gotten through most of the tutorial, having finished almost all of the &amp;quot;Bringing the tile engine under control&amp;quot; section. However, this last section is confusing, &amp;quot;Finally, add calls to load the new map and to TileEngine.SetMap, passing in the new map and the new portal, if any:&amp;quot; &lt;br /&gt;
&lt;br /&gt;
This leads me to believe the following code should be placed within the setmap function in the TileEngine.cs document, but the function is void and within the code there are two return statements. In addition, portal entry and new map are declared as arguements within the function call. &lt;br /&gt;
&lt;br /&gt;
So my real question is, where does the code following this step go, and is that all the code required? I&amp;#39;ve only just recently completed the 2d tutorial and had never used C# before so bear with me. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EDIT: I figured it out. In case anyone else comes across this issue, the text replaces text already in the document. The code is within the function &amp;quot;MoveIntoTile.&amp;quot;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/174551.aspx</link><pubDate>Thu, 07 May 2009 02:20:12 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:174551</guid><dc:creator>anastina</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/174551.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=174551</wfw:commentRss><description>Hi,&lt;br /&gt;
&lt;br /&gt;
I got through the tutorial, errors and all, but it&amp;#39;s working.  I have one question about the XML files.  Is there any documentation that explains the XML schema and the layer numbers.  The collision layer I can figure out easily enough, but the other layers are confusing.  What do the numbers mean?  I tried changing them in Map001, but nothing seemed to happen.  Do these correspond to images in an array?  If so, which array, or arrays?  Any help would be great!&lt;br /&gt;
&lt;br /&gt;
One more question:  I&amp;#39;ve gone through every bit of code in the project, and I can find nothing that parses the XML files.  It appears that it all happens behind the scens using the ContentReader and Content Manager, but I can find no information on how these work, specifically in relation to this project.  I&amp;#39;ve read what I can find on MSDN, only understand about a third of it, but none of it explains how the code works through processing an external file.  What I read mentions that you can use various content types, explains that the purpose is to separate the art assets from the programming, but nothing that explains how I can push in an XML file (or another file type) and have the code just understand what&amp;#39;s going on.&lt;br /&gt;
&lt;br /&gt;
The RPG code uses the ReadObject&amp;lt;T&amp;gt; method to read the different elements, but how does it know what the elements are ... unless the schema is set, in which case there has to be some documentation somewhere, and I&amp;#39;m missing something.&lt;br /&gt;
&lt;br /&gt;
I would appreciate any help that anyone can provide.&lt;br /&gt;
&lt;br /&gt;
Thanks!</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/174012.aspx</link><pubDate>Tue, 05 May 2009 23:48:23 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:174012</guid><dc:creator>Cleo256</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/174012.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=174012</wfw:commentRss><description>Just to document in case anyone else hits the problem I did, when you change the readerText += &amp;quot;, RolePlayingGameDataWindows&amp;quot; and string typeText = type.FullName + &amp;quot;, RolePlayingGameDataWindows&amp;quot;; lines, you need to change the name to the &lt;i&gt;disk directory&lt;/i&gt; where the projects are, not the project name within Visual Studio.&lt;br /&gt;
&lt;br /&gt;
If you just create them and go, you&amp;#39;ll be fine. But if you do like I did and rename the projects inside Visual Studio after you create them, you may have the exact problem where it can&amp;#39;t load your map data.&lt;br /&gt;</description></item><item><title>Multiple Quest Lines</title><link>http://forums.xna.com/forums/thread/164406.aspx</link><pubDate>Wed, 15 Apr 2009 02:47:16 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:164406</guid><dc:creator>Chapel</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/164406.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=164406</wfw:commentRss><description>Hey all...has anyone extended this starter kit to support multiple quest lines?&lt;br /&gt;
&lt;br /&gt;
Are you willing to share your findings or perhaps even write a tutorial?&lt;br /&gt;
&lt;br /&gt;
I&amp;#39;ve got an idea for an RPG that I&amp;#39;m considering using the kit for...but I think it&amp;#39;s linearity is a bit limiting.&lt;br /&gt;
&lt;br /&gt;
I expect to dig in and figure it out myself...but I guess there&amp;#39;s no harm in asking around and benefiting from the findings of others.&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
--Chapel&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/154053.aspx</link><pubDate>Thu, 26 Mar 2009 03:07:58 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:154053</guid><dc:creator>Kevin Hamann</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/154053.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=154053</wfw:commentRss><description>Sorry I&amp;#39;m just going to clear this post. I&amp;#39;ve had a hard time with this tutorial. I&amp;#39;ll be back when I&amp;#39;ve completed Nick&amp;#39;s Tile Engine Series.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://nickgravelyn.com/archive/#tileengine"&gt;http://nickgravelyn.com/archive/#tileengine&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
This tutorial cover more in under an hour than this tutorial. Not hours of renaming variables, functions and classes.&lt;br /&gt;
&amp;nbsp;
&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/151932.aspx</link><pubDate>Fri, 20 Mar 2009 17:59:46 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:151932</guid><dc:creator>David Hunt</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/151932.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=151932</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Sean McCafferty:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;To add files to your project, drag them into the file browser in Visual Studio, not Windows Explorer.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
Just in case you run into problems, if you&amp;#39;re running Visual Studio as administrator, then drag-and-drop between Windows Explorer and Visual Studio doesn&amp;#39;t work. Copy-and-paste does work, however.&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/151758.aspx</link><pubDate>Fri, 20 Mar 2009 11:23:12 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:151758</guid><dc:creator>Sean McCafferty</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/151758.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=151758</wfw:commentRss><description>Visual Studio manages your project separately from just the file system of the folder. To add files to your project, drag them into the file browser in Visual Studio, not Windows Explorer. To see the files that are in the folder but not added to the project, there&amp;#39;s a &amp;quot;show all files&amp;quot; button on the project browser. Even if all the files are there, the project can&amp;#39;t read them if they&amp;#39;re not added to the project.&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/151750.aspx</link><pubDate>Fri, 20 Mar 2009 10:44:01 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:151750</guid><dc:creator>Kevin Hamann</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/151750.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=151750</wfw:commentRss><description>&lt;br /&gt;
Well I think I figured out the problem. It&amp;#39; was my content folders. There is already a content folder in the solution explorer, but it doesn&amp;#39;t have the beige color and an icon like&lt;br /&gt;
the actual folders have. This is because it isn&amp;#39;t a regular folder. But the maps that weren&amp;#39;t being read need to be dragged into this content thing.&lt;br /&gt;
&lt;br /&gt;
A good idea is to drag the entire Maps folder, and Texture folder, and problem solved.&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/151724.aspx</link><pubDate>Fri, 20 Mar 2009 06:30:15 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:151724</guid><dc:creator>Kevin Hamann</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/151724.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=151724</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;Jim Perry:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;drksummoner:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;my error message is different then the (Error loading &amp;quot;Maps\\Map001&amp;quot;. Cannot find ContentTypeReader RolePlayingGameData.Map+MapReader&amp;quot;), I&amp;#39;ve screen shotted it. http://drksummoner.angelfire.com/pictures/screen_shot.png&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
If the file is there, your path isn&amp;#39;t correct.&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
&lt;br /&gt;
I get the same error, and I don&amp;#39;t know where I went wrong, could
someone please just run through how to fix this?&lt;br /&gt;
Any trouble shooting advice would be appreciated.&lt;br /&gt;
View the screen shot to understand what the problem is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/116750.aspx</link><pubDate>Tue, 09 Dec 2008 04:32:44 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:116750</guid><dc:creator>Jim Perry</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/116750.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=116750</wfw:commentRss><description>&lt;BLOCKQUOTE&gt;&lt;div&gt;&lt;img src="http://forums.xna.com//Themes/default/images/icon-quote.gif"&gt; &lt;strong&gt;drksummoner:&lt;/strong&gt;&lt;/div&gt;&lt;div&gt;my error message is different then the (Error loading &amp;quot;Maps\\Map001&amp;quot;. Cannot find ContentTypeReader RolePlayingGameData.Map+MapReader&amp;quot;), I&amp;#39;ve screen shotted it. http://drksummoner.angelfire.com/pictures/screen_shot.png&lt;/div&gt;&lt;/BLOCKQUOTE&gt;&lt;br /&gt;
If the file is there, your path isn&amp;#39;t correct.</description></item><item><title>Re: New Tutorial:  Role-Playing Game Tutorial #2 - Re-using the Tile Engine</title><link>http://forums.xna.com/forums/thread/116743.aspx</link><pubDate>Tue, 09 Dec 2008 04:18:29 GMT</pubDate><guid isPermaLink="false">4aa5dbf6-357b-46b2-b5b2-1b660a6dc370:116743</guid><dc:creator>drksummoner</dc:creator><slash:comments>0</slash:comments><comments>http://forums.xna.com/forums/thread/116743.aspx</comments><wfw:commentRss>http://forums.xna.com/forums/commentrss.aspx?SectionID=59&amp;PostID=116743</wfw:commentRss><description>my error message is different then the (Error loading &amp;quot;Maps\\Map001&amp;quot;. Cannot find ContentTypeReader RolePlayingGameData.Map+MapReader&amp;quot;), I&amp;#39;ve screen shotted it.

http://drksummoner.angelfire.com/pictures/screen_shot.png</description></item></channel></rss>