Hello, i'm having an issue with GraphicsDevice, and seems to be in the way that the DeviceManager handles Graphicsadapters on multiple-Display machines.
I have 2 Displays., i'll refere to them as thier piped names to make things easier.
\\.\DISPLAY1 -- which is 1280 x 1024, 75hz.
\\.\DISPLAY2 -- which is 1440 x 900, 60hz.
#1 is my Primary Display., the card is an ATI Radeon HD 2900 Pro.
Everything seems to be going good on the First init. It goes somethign like:
graphicsDeviceManager = new GraphicsDeviceManager(this);
and from there, graphicsDeviceManager.GraphicsDevice has all the proper listings in Quickwatch, proper resolution, adapter name, everything.
When the screen inits to do fullscreen (you know those blinks you get while things get ready?), the device resets, and all of a sudden -- the graphicsDeviceManager.GraphicsDevice is saying that i'm 1280x1024, 60hz, on \\.\Display2 (and quick watch also shows a number of other wired scrambled into like that as well)
Of course, the monitor doesn't support that, so the screen wigs out.
Is this a known issue, or a driver propblem, or.. anyone have any insight at all?