Hello All, I am implementing joystick support for a game. I have a couple questions though, and hope someone can help me. I have noticed that when the
joystick is centered, the x and y axis do not report 0. I have set the input range on the joystick to -5 to 5, so 0 should be the dead center. Still, the
x axis seems to center at -2 and the y axis at -4. Is this a joystick issue, or have I misunderstood something? Thank you for your help. I am using Managed
DirectX 9.0C and .NET 1.1. I am using the "Genius MaxFighter F-31U US PC Joystick with Vibration Feedback" joystick. Note: by the joystick, I mean the
throttle control which controls both the x and y axis. Munawar