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Joystick Axis Handling with Direct Input

Last post 5/21/2008 4:28 PM by Munawar. 0 replies.
  • 5/21/2008 4:28 PM

    Joystick Axis Handling with Direct Input

    Hello All,  I am implementing joystick support for a game. I have a couple questions though, and hope someone can help me. I have noticed that when the
    joystick is centered, the x and y axis do not report 0. I have set the input range on the joystick to -5 to 5, so 0 should be the dead center. Still, the
    x axis seems to center at -2 and the y axis at -4. Is this a joystick issue, or have I misunderstood something?  Thank you for your help. I am using Managed
    DirectX 9.0C and .NET 1.1. I am using the "Genius MaxFighter F-31U US PC Joystick with Vibration Feedback" joystick. Note: by the joystick, I mean the
    throttle control which controls both the x and y axis.  Munawar
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