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How will the new Dashboard affect to Community Games?

Last post 07-17-2008 9:56 PM by Abel Garcia Plaza. 2 replies.
  • 07-17-2008 9:36 PM

    How will the new Dashboard affect to Community Games?

    Hello there.

    I have a couple of questions regarding the new Xbox 360 interface shown at E3. Where is going to be placed the Community Games section? How will our games be presented to the user? The new interface shows a very big image of each game, but Community Games have just an small (64x64) thumbnail...
  • 07-17-2008 9:41 PM In reply to

    Re: How will the new Dashboard affect to Community Games?

    See my response to this thread:

    That said, as was said above you will not get confirmation or announcements in the forum. Never have, never will. The best places to look are the E3 (and upcoming GameFest) reports and wait for announcement. Otherwise you can likely always find the latest announcements on the Creator's home page and the XNA team blog. And of course if you really want to show Microsoft what you think should be added or improved in the XNA framework, the best place to do that is Connect.Microsoft.com. We have an FAQ on using Connect here: http://forums.xna.com/forums/t/414.aspx.


    So I believe it will be unlikely that we'll be getting much information on this in the forums at this time. Perhaps they'll talk more about it at GameFest next week or in the coming months. But generally the "first place for information" is never the forums. I'm trying to phrase this as kindly as I can (I feel I'm failing) as I would like these answers as well, but my point is that we shouldn't expect these answers mere days after the announcement of the new dashboard, especially with GameFest coming up and with the Community Games itself still many months away from release.


    Nick Gravelyn -- Microsoft XNA MVP
    Blog | The Best Game. Ever. | Next-Gen
  • 07-17-2008 9:56 PM In reply to

    Re: How will the new Dashboard affect to Community Games?

    Ok. I'll wait for an official answer elsewhere :-D
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