Unlike Windows Forms there are no built in UI components in the XNA framework. There are several solutions to this:
- Most engines have UI elements in them so check those out: What XNA based game engines exist?
- If you are looking for windows onlye editor type functionality then consider using XNA in a windows form and using standard windows GUI.
- Most games don't really need rich GUI functionality. A few textures, some spritefonts and a bit of code is all you need for menus and scores.
But if you insist on a full GUI package then here are some 3rd party solutions.
Ok fellow XNA enthusiasts... you know what to do now... search out and reply to this thread with all the GUI's you know of and I will update this FAQ with them.
Play Kissy Poo - a game for 4 year olds on Xbox and windows
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