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XNA announced to support Silverlight at MIX 2007

Last post 3/18/2009 7:58 AM by kierepka. 28 replies.
  • 3/16/2009 8:04 PM In reply to

    Re: XNA announced to support Silverlight at MIX

    Zenfar:
    "Man its confusing when people wake up year old threads with something new..."

    Well if you start a new thread people will lock it and tell you it has already been discussed and that you should search the forums :)



    Original thread "XNA Announced to support Silverlight at Mix"
    Wake up post "Look at this 3rd party library that is similar"

    We lock threads when there is already a duplicate thread and people are lazy, not just becuase we have nothing better to do.

    Really I should have split this after the 1st post becuase its already heading off topic...

    Try to have some sympathy for the mods here, we have enough to deal with without people whining about things...
    Play Kissy Poo - a game for 4 year olds on Xbox and windows
    The ZBuffer
    News and information for XNA
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  • 3/16/2009 8:21 PM In reply to

    Re: XNA announced to support Silverlight at MIX

    Yes Farseer is physics library.
    But it made a lot of coding for XNA & Silverlight compatibility (just for Farseer), but for me it is good enough.
    Mateusz Kierepka
    Chief Information Officer in IGLOO & IGLOONET
  • 3/17/2009 1:58 AM In reply to

    Re: XNA announced to support Silverlight at MIX

    So Farseer is enough commonality in your case.  I think something like SilverSprite would be great especially for game play demos on the web or web tutorials which apparently I need to make for my game.

    ZMan I didn't mean to whine, I am a bit of a Libertarian so I prefer less moderation than most, free speech and all that, I know you are doing this for the XNA community and not pay.

    Cheers,

    Glen
    Games: ZenHak

    Other: Plasma Break In, Mayan Countdown

    Zenfar ZenHak, Plasma TV Break In, and WiiPunch...
  • 3/18/2009 7:58 AM In reply to

    Re: XNA announced to support Silverlight at MIX

    I think Farseer should be enough for all programmers using XNA and Farseer to create cross platform development (Silverlight 2.0 and XNA).
    Mateusz Kierepka
    Chief Information Officer in IGLOO & IGLOONET
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