The reply is a bit late, but I wanted to tell you that my solution is not perfect yet.
Sure you can use power of two images now, but of cause there is now one pixel missing which means there is data missing.
The missing data results in a height of zero. This is not that bad if you only load a terrain once as you will never see this issue as its at the very end of the terrain. But I guess you will get problems if you dynamically add terrains and attach them.
I will try to solve this problem, but not in the next weeks.
When I did, I'll post it here of cause.
Greez
Duallity