everytime i export my model from 3ds to XNA fbx format my model gets real funky. ive reset xform on the mesh and ihave reboned it a few times. prett sure i didnt scale any bones, in bone edit mode or anything else. if i move the arm or leg at all it jumps forward plus the arm is rotated backward from the get go. Ive even put a reset xform on all my bones + mesh. Same error. I remember having the same problem with my mesh dream build play 1 but cant remember how to fix it.
thing is my wings work fine. its the arms that mess up. arms are connected to neck just like wings. if u had the problem u know what im takling bout