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XNA Community Forums
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XNA Game Studio Technologies (Xbox 360, Zune, and Windows)
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Networking
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hosting a session and joining another concurrently
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hosting a session and joining another concurrently
Last post 09-23-2008 9:28 PM by
FretboardOfFury
. 2 replies.
09-23-2008 7:09 PM
FretboardOfFury
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hosting a session and joining another concurrently
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Does the XNA framework allow a game to host a session and connect/join to another completely different session at the same time? For example, can a player start a world for other players to explore while you explore other player's worlds? Thanks
09-23-2008 7:11 PM
In reply to
Nick Gravelyn
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Re: hosting a session and joining another concurrently
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Nope. You are only allowed to be in one NetworkSession at any given time.
Nick Gravelyn -- Microsoft XNA MVP
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09-23-2008 9:28 PM
In reply to
FretboardOfFury
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Re: hosting a session and joining another concurrently
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Okay, thanks.
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