XNA Creators Club Online
Page 1 of 1 (3 items)
Sort Posts: Previous Next

XNA 2.0 and 3.0

Last post 10/20/2008 6:12 AM by Rizman. 2 replies.
  • 10/20/2008 1:25 AM

    XNA 2.0 and 3.0

    Hey! New blood here. If I start to learn the 2.0, when the 3.0 comes out for Xbox Experience, will I be completely confused? Or are they similar enough for me to start to practice now.

     

    Thanks, bleach098

  • 10/20/2008 1:49 AM In reply to

    Re: XNA 2.0 and 3.0

    Very little should change to confuse a new user between the 2.0 and 3.0 version. But if you're really worried, you could download the 3.0 BETA framework and use it until the final release comes out. Then you'll notice even fewer changes.
  • 10/20/2008 6:12 AM In reply to

    Re: XNA 2.0 and 3.0

    bleach098:
    Hey! New blood here. If I start to learn the 2.0, when the 3.0 comes out for Xbox Experience, will I be completely confused? Or are they similar enough for me to start to practice now.

    The ZMan has a post over at The ZBuffer which describes the API changes between XNA 2.0 and XNA 3.0 Beta. From Beta to final release there shouldn't be too many changes in the API (if there are any changes at all).

Page 1 of 1 (3 items) Previous Next