XNA Creators Club Online
Page 1 of 1 (1 items)
Sort Posts: Previous Next

Can't get the Sprite Effects sample to work

Last post 01-06-2009 8:21 PM by GeneralDisarray. 0 replies.
  • 01-06-2009 8:21 PM

    Can't get the Sprite Effects sample to work

    Hi! I'm currently trying to write a 2D game and I thought it would be cool with some nice effects. I downloaded the Sprite Effects sample, converted it to 3.0 and tried to build it. It did not work! I then found Nick Gravelyn's "Deferred 2D Normal mapping" video, but had the same problem. I tried writing everything from scratch and added the SpriteEffectsPipeline.dll to the references. But got the same error as with the Sprite Effects sample: " The "BuildContent" task failed unexpectedly " What's wrong? Is it the dll? Help! The future of my tennis game depends on it! Thanks

    EDIT: I managed to fix it myself! For anyone struggling with the same problem, the solution was to rebuild the dll from the SpriteEffectsPipeline project that comes with the Sprite Effects sample.

Page 1 of 1 (1 items) Previous Next
var gDomain='m.webtrends.com'; var gDcsId='dcschd84w10000w4lw9hcqmsz_8n3x'; var gTrackEvents=1; var gFpc='WT_FPC'; /*<\/scr"+"ipt>");} /*]]>*/
DCSIMG