Hi! I'm currently trying to write a 2D game and I thought it would be cool with some nice effects. I downloaded the Sprite Effects sample, converted it to 3.0 and tried to build it. It did not work! I then found Nick Gravelyn's "Deferred 2D Normal mapping" video, but had the same problem. I tried writing everything from scratch and added the SpriteEffectsPipeline.dll to the references. But got the same error as with the Sprite Effects sample: " The "BuildContent" task failed unexpectedly "
What's wrong? Is it the dll? Help! The future of my tennis game depends on it!
Thanks
EDIT:
I managed to fix it myself! For anyone struggling with the same problem, the solution was to rebuild the dll from the SpriteEffectsPipeline project that comes with the Sprite Effects sample.