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Here's a debug console you can use

Last post 21/02/2009 7:28 by juancampa. 4 replies.
  • 18/02/2009 17:47

    Here's a debug console you can use

    If you need some tools to debug your code, keep an eye on this handy console I'm working on at http://juancampa.blogspot.com


    Blog about XNA development and the DebugConsole project,
    Battle Tennis
    Guru Guru
  • 18/02/2009 19:34 In reply to

    Re: Here's a debug console you can use

    Thank you for sharing this and for putting the source up on CodePlex.
  • 18/02/2009 22:16 In reply to

    Re: Here's a debug console you can use

    Yes, the idea is to get feedback from you guys and improve it, adding new features. And if anyone is interested in helping improve it, contact me and we'll talk.


    Blog about XNA development and the DebugConsole project,
    Battle Tennis
    Guru Guru
  • 19/02/2009 16:25 In reply to

    Re: Here's a debug console you can use

    I haven't gotten to play with it yet, but I plan on it.

    I'm in the middle of pairing down my game to something simple enough for me to build in a month or two.   It may not sell much but I want to get all the non-game stuff ironed out.   Menus, pausing, leaderboards, storage, random controller configurations, random game tag use, multiplayer mode, network play, etc ...   That is the stuff that is always in my way.
  • 21/02/2009 7:28 In reply to

    Re: Here's a debug console you can use

    Great man, it's nice to see someone actually caring about the details, that's very uncommon for Community Games.
    Anyway, I'm making some post about the useful features of the console, explaining how, and when to use them, and some new stuff I'm planning to add. So stay tuned.

    JG


    Blog about XNA development and the DebugConsole project,
    Battle Tennis
    Guru Guru
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