XNA Creators Club Online
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What is XNA

Last post 31/03/2009 17:42 by Caleb1994. 10 replies.
  • 27/03/2009 19:36

    What is XNA

    Ok i read about it all over but just clearing up a few things.

    is this a set of libraries or what? not exactly sure lol

    i'm fairly new to c++ but i have a good grasp on it i think.


    whats your oppinion? do you think i should get XNA?
  • 27/03/2009 19:38 In reply to

    Re: What is XNA

    XNA is a game framework. You use C#, not C++ with it (which is a good thing - unmanaged C++ is hard!)
    You can 'get' XNA by downloading it for free from this site.

    And depending on what you want to do with it, if you want to make games, have them run on the Xbox (XNA is pretty much the only way an indie can afford it), enter DBP 09, or sell them on the Xbox LIVE Community Games service, then yes you should get it!
    "No programmer can pick up a TV remote without thinking what it would take to add a stun gun. [...] Their motto is 'if it ain't broke, it doesn't have enough features yet'" - Scott Adams, The Dilbert Principle

    The signature that was too big for the 512 char limit
  • 27/03/2009 19:49 In reply to

    Re: What is XNA

    UberGeekGames:
    XNA is a game framework.
    No it's not. XNA Framework is a game framework. XNA Game Studio is a set of tools that work with the XNA Framework. XNA is the name of all game technologies in Microsoft, including native DirectX and the native Xbox XDK.
  • 27/03/2009 19:51 In reply to

    Re: What is XNA

    Ah, sorry! I assumed that's what he meant by XNA. Thanks for correcting me!
    "No programmer can pick up a TV remote without thinking what it would take to add a stun gun. [...] Their motto is 'if it ain't broke, it doesn't have enough features yet'" - Scott Adams, The Dilbert Principle

    The signature that was too big for the 512 char limit
  • 27/03/2009 20:46 In reply to

    Re: What is XNA

    hmmm ok thanks i just needed a little more info on it.

    how much difference is there between C# and C++?
  • 27/03/2009 20:51 In reply to

    Re: What is XNA

    UberGeekGames:
    Ah, sorry! I assumed that's what he meant by XNA. Thanks for correcting me!
    Probably is what he meant, but I figured we should strive for accuracy, especially given that Microsoft has started putting the XNA logo on native Xbox 360 dev kits. Better to establish an understanding before confusion spreads too much. Though, honestly, in most cases people who say "XNA" are 99% of the time talking about the XNA Framework and/or XNA Game Studio.
  • 27/03/2009 21:15 In reply to

    Re: What is XNA

    honestly i didn't know about the 2 things i was just talking about the game studio part but thanks for clearing it up. i agree keeping confusion out is a great idea! hahaha
  • 27/03/2009 21:16 In reply to

    Re: What is XNA

    Hey Caleb1994,

    There is a big difference between unmanaged C++ and C#.

    First off, C# is alot easier. C++ is hard to learn, and requires a bit more code. 

    To use XNA you need C#. If you want to use C++ you can use the DarkGDK, which is a set of libraries that makes coding games alot easier (kind of like XNA for C++). Which you use is a matter of personal preference. XNA is just alot easier, and faster.

  • 29/03/2009 5:10 In reply to

    Re: What is XNA

    ok thanks.

    i have seen dark gdk i actually downloaded it but it messed up and didn't work.

    i actually started programming on darkbasic(the game creators other thing) it's extremely basic but it got me started.

    i am actually liking the complexity of c++ in my oppinion it gives you more options. thats just me though.


    and what do you mean by "Unmanaged" C++
  • 29/03/2009 13:25 In reply to

    Re: What is XNA

    Caleb1994:
    and what do you mean by "Unmanaged" C++


    Try this.

  • 31/03/2009 17:42 In reply to

    Re: What is XNA

    Firefox says that it's a dangeros site and blocks it sorry
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