That's pretty interesting news. I'm not much of a 3D artist anyway, but Blender has always seemed utterly bewildering to me, and the student licence I have for 3D Studio Max is valid for "only" 13 months - you need to sell a lot of 200pt games to cover the full price. I was a little concerned Autodesk would kill off the Mod Tool.
What I'm really looking forward too: "what game developers see in Softimage Mod Tool is what they get in the game". So far that kind of transparent workflow has eluded me.
Regards,
Nick.
Senior Software Engineer Coyote Software, GmbH