XNA Creators Club Online
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Wolf3d

Last post 5/25/2009 8:22 PM by Morrow. 3 replies.
  • 5/7/2009 7:08 PM

    Wolf3d

    Hey everyone, during the past weeks I've been working on a remake of the classic Wolfenstein3D game, which includes networking / multiplayer support, for doing that I've been using some of the community code, and well at this point I will really appreciate some feedback about the implementation, suggestions, addOns, etc.

    The project Url is: http://wolf3dx.codeplex.com/ u can find there the full source code, the game is still on Alpha stages.


    Hugo.

    Nexxt Studios.



  • 5/8/2009 10:07 AM In reply to

    Re: Wolf3d

    It sounds like a nice project, but looks like it infringes copyright to me. If you could make it so it uses the original Wolf3D files then it would be ok, but users would need a copy of the original game. As far as I know, the code is open source, but the content isn't.
  • 5/8/2009 6:02 PM In reply to

    Re: Wolf3d

    Yes, totally agree, well we are developing a "retro" style game engine, and we need a good "test" case, and what better than Wolf3d to ensure its quality, then once finished people can use the engine to build custom (original) 3d games for ZUNE (u know zune does not support real 3d yet), and at this point we need some feedback from the community to ensure we are doing a good implementation following patterns and that kind of stuff, in conclussion we r not planning to sell Wolf3d over XBLA unless ID allows us to do that, but thats not the point, we are doing that for educational purposes and off course for fun.

     

    Hugo.
  • 5/25/2009 8:22 PM In reply to

    Re: Wolf3d

    Looks Great keep up the good work
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