XNA Creators Club Online
Page 1 of 1 (2 items)
Sort Posts: Previous Next

strategic moexity for direct 10

Last post 5/26/2009 10:18 PM by PhilTaylor. 1 replies.
  • 5/19/2009 2:59 AM

    strategic moexity for direct 10

    Are there API's like they have for OpenGL?
  • 5/26/2009 10:18 PM In reply to

    Re: strategic moexity for direct 10

    have you tried downloading the SDK and reading the docs and tutorials?

    yes, there are APIs in D3D, exposed and documented in the SDK.

    yes, there is some similarity to OGL since they both render triangles.

    what sort of word is moexity?
    http://www.futuregpu.net ex-Aces Lead PM/ex DX SDK PM/ex D3D Evangelist now LRB Launch Native Title Wrangler
Page 1 of 1 (2 items) Previous Next