Hi,
First, I'd like to tell you that I've seen lots of posts already asking for that matter. They are far too numerous to tell. Thus, you'd save you the trouble of writing, should you make a rapid search before posting.
Important things to know about animation :
* XNA does not support morph animation
* There are several ways to render a .X or .fbx model containing animation data so the animation plays :
* There is a sample in the education catalog (Skinned Model sample) showing how to render bone animations (
http://creators.xna.com/fr-FR/sample/skinnedmodel). You can also use the XNAnimation library (codeplex :
http://xnanimation.codeplex.com/) or the KiloWatt Animation library (see J Watte's blog :
http://www.enchantedage.com/xna-animation)
* You also may want to animate parts of your models. For that, see the simple animation sample of the education catalog (
http://creators.xna.com/fr-FR/sample/simpleanimation).
* You might also want to be able to manipulate bones of an animated model. For that, see the skinned Model version of Ziggyware (
http://www.ziggyware.com/readarticle.php?article_id=167)
Hope it helps you.
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this site